ArduinoISP does not support PORT Output commands?
'DDRD' was not declared in this scope
ArduinoBeats.cpp: In function 'void setup()':
ArduinoBeats:97: error: 'DDRD' was not declared in this scope
ArduinoBeats.cpp: In function 'void playKick()':
ArduinoBeats:288: error: 'PORTD' was not declared in this scope
ArduinoBeats:294: error: 'PORTD' was not declared in this scope
ArduinoBeats.cpp: In function 'void playSnare()':
ArduinoBeats:304: error: 'PORTD' was not declared in this scope
ArduinoBeats:310: error: 'PORTD' was not declared in this scope
ArduinoBeats.cpp: In function 'void playHat()':
ArduinoBeats:320: error: 'PORTD' was not declared in this scope
ArduinoBeats:326: error: 'PORTD' was not declared in this scope
ArduinoBeats.cpp: In function 'void playCrash()':
ArduinoBeats:335: error: 'PORTD' was not declared in this scope
ArduinoBeats:341: error: 'PORTD' was not declared in this scope
I had named the sketch ArduinoBeats so that explains all the ArduinoBeats stuff. Does anybody know how to add this command to the AtTiny library? Any help would be appreciated.
Here is the code from Little Scale:
/* Arduino Beats
by Sebastian Tomczak
6 April 2008
*/
// Working Variables
byte byteA;
byte byteB;
int delayTime = 100;
int barLength = 16;
// Beats
byte bar1[] = {
1, 0, 1, 0, 2, 4, 1, 2, 1, 0, 1, 0, 2, 1, 3, 0
};
byte bar2[] = {
1, 0, 1, 0, 2, 0, 1, 2, 1, 0, 1, 0, 2, 2, 2, 2
};
byte bar3[] = {
1, 3, 1, 3, 2, 3, 1, 2, 1, 3, 1, 2, 1, 1, 4, 4
};
byte bar4[] = {
1, 0, 1, 0, 2, 2, 0, 2, 2, 1, 1, 4, 1, 1, 4, 4
};
// Samples
byte kick[] =
{
127, 80, 42, 5, 165, 242, 241, 233, 128, 73, 48, 22, 127, 69, 55, 113, 151, 183, 209, 217, 223, 228, 233, 215, 161, 117, 91, 76, 65, 49, 37, 31, 31, 48, 83, 120, 146, 166, 183, 198, 206, 210, 209, 199, 178, 145, 111, 88, 78, 73, 69, 67, 72, 80, 88, 97, 109, 124, 137, 150, 163, 171, 174, 172, 168, 160, 144, 125, 114, 110, 108, 104, 104, 106, 109, 110, 112, 117, 124, 129, 135, 142, 145, 145, 143, 140, 137, 132, 128, 125, 122, 119, 118, 119, 119, 119, 118, 118, 120, 124, 126, 129, 132, 135, 137, 137, 135, 132, 131, 130, 129, 128, 126, 126, 124, 123, 121, 120, 120, 122, 123, 124, 126, 128, 129, 130, 130, 131, 131, 131, 130, 130, 130, 129, 129, 128, 126, 125, 125, 124, 124, 124, 124, 125, 126, 126, 128, 128, 128, 129, 129, 129, 129, 129, 128, 128, 128, 128, 126, 126, 126, 126, 126, 126, 126, 126, 126, 128, 127, 126, 128, 128, 128, 128, 128, 128, 128, 128, 126, 126, 126, 126, 126, 126, 126, 126, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 126, 126, 126, 126, 126, 126, 126, 126, 126, 126, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 126, 126, 126, 126, 126, 126, 126, 126, 126, 126, 126, 126, 126, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 126, 126, 126, 126, 126, 126, 126, 126, 126, 126
};
byte snare[] =
{
127, 215, 65, 212, 56, 102, 135, 122, 51, 201, 220, 46, 175, 80, 152, 95, 123, 116, 184, 155, 59, 122, 100, 161, 143, 173, 101, 155, 97, 73, 112, 98, 176, 96, 140, 77, 134, 109, 132, 149, 112, 149, 97, 161, 98, 151, 98, 155, 149, 112, 157, 103, 133, 106, 167, 97, 166, 108, 129, 124, 136, 146, 124, 136, 129, 150, 94, 130, 105, 141, 146, 128, 129, 99, 150, 121, 141, 99, 142, 116, 131, 114, 118, 143, 127, 143, 115, 144, 120, 137, 109, 129, 131, 139, 129, 113, 144, 119, 145, 117, 135, 129, 134, 136, 124, 130, 130, 139, 121, 136, 121, 132, 128, 127, 126, 122, 130, 126, 138, 120, 136, 122, 131, 123, 130, 128, 127, 128, 118, 132, 125, 131, 122, 131, 125, 131, 122, 126, 128, 126, 129, 121, 129, 123, 132, 129, 127, 131, 123, 128, 125, 130, 123, 131, 123, 128, 131, 129, 128, 126, 125, 124, 131, 121, 124, 129, 130, 126, 124, 126, 127, 130, 125, 126, 128, 126, 128, 126, 126, 126, 126, 125, 128, 126, 126, 126, 126, 126, 126, 125, 128, 126, 126, 126, 126, 126, 126, 126, 126, 128, 128, 126, 128, 126, 127, 126, 128, 125, 127, 128, 128, 126, 126, 128, 126, 126, 128, 128, 128, 128, 128, 126, 128, 126, 126, 128, 128, 126, 126, 128, 128, 126, 126, 127, 126, 128, 126, 126, 128, 128, 128, 126, 126, 126, 128, 128, 126, 126, 126, 128, 128, 126, 128, 128, 126, 126
};
byte hat[] =
{
127, 128, 225, 217, 99, 38, 61, 153, 152, 144, 133, 73, 122, 144, 65, 188, 87, 170, 164, 111, 122, 151, 114, 88, 174, 77, 140, 92, 122, 141, 156, 124, 121, 123, 126, 133, 132, 139, 119, 120, 127, 141, 130, 122, 129, 127, 132, 121, 139, 118, 130, 131, 129, 132, 130, 134, 126, 128, 130, 126, 122, 132, 129, 127, 131, 126, 128, 127, 126, 125, 127, 125, 128, 125, 128, 128, 127, 127, 126, 127, 128, 128, 128, 127, 127, 127, 127, 127, 128, 127, 127, 126, 127, 127, 128, 127, 128, 126, 127, 128, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 128, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 128, 128, 126, 126, 128, 127, 126, 127, 126, 127, 127, 126, 127, 126, 127, 127, 127, 127, 127, 126, 127, 127, 127, 126, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 126, 126, 126, 127, 127, 127, 126, 127, 127, 127, 126, 127, 127, 126, 127, 127, 127, 127, 127, 127, 126, 126, 126, 126, 126, 126, 126, 127, 127, 126, 127, 126, 126, 127, 126, 127, 126, 126, 126, 126, 126, 126, 126, 127, 127, 126, 127, 127, 127, 127, 126, 126, 127, 127, 127, 126, 127, 126, 127, 127, 127, 127, 127, 126, 126, 127, 127, 126, 127, 127, 127, 127, 126, 127, 127, 127, 127, 127, 127, 127, 127
};
byte crash[] =
{
127, 128, 225, 217, 99, 38, 61, 153, 152, 144, 133, 73, 122, 144, 65, 188, 87, 170, 164, 111, 122, 151, 114, 88, 174, 77, 140, 92, 122, 141, 156, 124, 121, 123, 126, 133, 132, 139, 119, 120, 127, 141, 130, 122, 129, 127, 132, 121, 139, 118, 130, 131, 129, 132, 130, 134, 126, 128, 130, 126, 122, 132, 129, 127, 131, 126, 128, 127, 126, 125, 127, 125, 128, 125, 128, 128, 127, 127, 126, 127, 128, 128, 128, 127, 127, 127, 127, 127, 128, 127, 127, 126, 127, 127, 128, 127, 128, 126, 127, 128, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 128, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 128, 128, 126, 126, 128, 127, 126, 127, 126, 127, 127, 126, 127, 126, 127, 127, 127, 127, 127, 126, 127, 127, 127, 126, 127, 127, 127, 127, 127, 127, 127, 127, 127, 127, 126, 126, 126, 127, 127, 127, 126, 127, 127, 127, 126, 127, 127, 126, 127, 127, 127, 127, 127, 127, 126, 126, 126, 126, 126, 126, 126, 127, 127, 126, 127, 126, 126, 127, 126, 127, 126, 126, 126, 126, 126, 126, 126, 127, 127, 126, 127, 127, 127, 127, 126, 126, 127, 127, 127, 126, 127, 126, 127, 127, 127, 127, 127, 126, 126, 127, 127, 126, 127, 127, 127, 127, 126, 127, 127, 127, 127, 127, 127, 127, 127
};
void setup() {
DDRD = DDRD | B11111100; //In attempt to try and use an ATtiny, I got an error here
}
void loop() {
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar2[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar3[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar2[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar1[j]);
}
for(int j = 0; j < barLength; j ++) {
playBeat(bar4[j]);
}
}
// Playback Functions
void playBeat(byte beat) {
if(beat == 0) {
for(int i = 0; i < 256; i ++) {
delayMicroseconds(analogRead(0) + 1);
}
}
else if(beat == 1) {
playKick();
}
else if(beat == 2) {
playSnare();
}
else if(beat == 3) {
playHat();
}
else if(beat == 4) {
playCrash();
}
delay(delayTime);
}
void playKick() {
for(int i = 0; i < 256; i ++) {
PORTD = kick[i];
delayMicroseconds(analogRead(0) + 1);
}
PORTD = 127;
}
void playSnare() {
for(int i = 0; i < 256; i ++) {
PORTD = snare[i];
delayMicroseconds(analogRead(0) + 1);
}
PORTD = 127;
}
void playHat() {
for(int i = 0; i < 256; i ++) {
PORTD = hat[i];
delayMicroseconds(analogRead(0) + 1);
}
PORTD = 127;
}
void playCrash() {
for(int i = 0; i < 256; i ++) {
PORTD = crash[i];
delayMicroseconds(analogRead(0) + 1);
}
PORTD = 127;
}































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Best Wishes
However I did try it and it didn't work.
Not sure what your trying to accomplish with the code since you don't define any pins that the arduino should be reading from or writing to. If its suppose to play a tune you haven't even defined an output for a speaker.
All your doing is delaying a read from analog pin 1 and thats it. Seems like you still got some hardware to get connected and use in your code if you want to make a drum machine.
I have programmed Arduino codes on it.
I am assuming that it should have the bootloader.