How do you make an Inventor assembly with parts that interact?
For example, I'm designing a paintball marker, and it has a body, bolt, trigger assembly, and various pins. How would I make the bolt catch on the trigger when it is moved rearward? How would I make the bolt go forward when the trigger is moved rearward?
I'm using AutoDesk Inventor Professional 2012. Also, I have access to most current Autodesk programs if they are required.
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Answer it!
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But to make the parts not "go through each other" you should right click on each of the parts and check Contact Set. Then under the Inspect Tab, you should select the Activate Contact Solver Icon, after choosing this the parts should stop when the hit each other.
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