need help writing Arduino sketch for Nano to Adafruit FX mini soundboard communications?

Hello everyone.  I am new here, and fairly new to arduino. Im an electrician/ communications tech by trade, but have only been working with code as a hobby for a few weeks (have wanted to learn this for a long time).  I am working on a project that would require an Motion sensor input to play an audio track at random, whilst illuminating a corresponding PWM LED. said LED should fade in sync with the audio file.
ITs a robot of sorts that will detect movement and speak a random audio track.  Some nice (0-5) and some not so nice (6-12).  it will have a a diffused glow when on, blue when speaking nice, and red when speaking not so nice.  hence the audio input to act as an anologRead and output to the PWM's

I know, a lot to take on for a noob.  but go big or go home.  I have put together what I thought was a good start sketch, but it doesnt even illuminate an LED, communicate with the soundboard, or serial link on the monitor.

I think I am on the right track in regards to the parts and overall Idea.  And im pretty sure my sketch needs a lot of work, but i am trying.

so here are the parts I had intended to use. (if im going down the wrong path, or you see another way, feel free to say so.  I expect some criticism, I can handle it)

Arduino elegoo Nano V3.0, CH340/ATmega328p
Adafruit Audio FX Mini soundboard w/o amp
Adafruit Mono 2.5W Class D amplifier (PAM8302)
Sodial mini IR motion sensor module, 3-pin
LED's are undecided for finished product, but i was thinking RGB 6302's (5-7)
speaker is an 8 ohm 2W
power will be supplied by a small 3.7v lipo (thats the plan)

My wiring idea should be easily discernible from the sketch, but i can draw my idea, and add it if need be.

I did install the soundboard _library. but thats the only one (didnt think i needed others)

Any and ALL help is greatly appreciated.

the sketch...
[code]


/* 
  Menu driven control of a sound board over UART.
  Connect UG to ground to have the sound board boot into UART mode
*/

#include <SoftwareSerial.h>
#include <Adafruit_Soundboard.h>


#define SFX_TX 9      // Defines pin D9 as TX to FX Mini 
#define SFX_RX 10     // Defines pin 10 as RX to FX Mini
#define PLAYING 11    // Connect to the ACT pin on the FX Mini
#define SFX_RST 13   // Connect to the RST pin on the FX Mini

SoftwareSerial ss = SoftwareSerial(SFX_TX, SFX_RX);  // Passes Software Serial to FX Mini
SoftwareSerial mySerial(SFX_RX, SFX_TX);
Adafruit_Soundboard sfx = Adafruit_Soundboard(&ss, NULL, SFX_RST);

// can also try hardware serial with
// Adafruit_Soundboard sfx = Adafruit_Soundboard(&Serial1, NULL, SFX_RST);

int incomingAudio;            // Audio input assigned from FX Mini Right audio output
int RedLED = 5;         // the PWM pin the Red LED is attached to
int BlueLED = 3;        // the PWM pin the Blue LED is attached to
int LED = 4;            // the output the normal state LED is attached to
int Button = 12;        // pushbutton test play track pin 
int Track = random(0,13);    
int inputPin = 2;       // choose the input pin (for PIR sensor)
int pirState = LOW;           // we start, assuming no motion detected
int val = 0;                  // variable for reading the pin status


void setup() {
  Serial.begin(115200);         // softwareserial at 115200 baud
  Serial.println("Adafruit Sound Board!");
  ss.begin(115200);

  
  pinMode(LED, OUTPUT);           // assigning LED as an output
  pinMode(RedLED, OUTPUT);        // assigning RedLED as an output
  pinMode(BlueLED, OUTPUT);       // assigning BlueLED as an output
  pinMode(incomingAudio, INPUT);  // assigning incomingAudion as an input
  pinMode(Button, INPUT);         // assigning Button as an input
  pinMode(inputPin, INPUT);       // declare sensor as input

  if (!sfx.reset()) {
    Serial.println("Not found");
    while (1);
  }
  Serial.println("SFX board found");
}


void loop(){
  digitalWrite(LED, HIGH);        // assigning LED to start with +5V
  incomingAudio = analogRead(A0);               //read voltage at A0
  incomingAudio = (incomingAudio+1)/4 - 1;      //scale from 10 bit (0-1023) to 8 bit (0-255)

  if (incomingAudio<0){                         //deal with negative numbers
    incomingAudio = 0;
  }
  PORTD = incomingAudio;
  Serial.println(PORTD);

  val = digitalRead(inputPin);                 // read input value
   if (val == HIGH) {                          // check if the input is HIGH
      sfx.playTrack(Track);
      Serial.println(Track);
      if (pirState == LOW) {                   // we have just turned on
      Serial.println("Motion detected!");      // We only want to print on the output change, not state
      pirState = HIGH;
      }
    }
   else {
      if (pirState == HIGH){                   // we have just turned of
      Serial.println("Motion ended!");         // We only want to print on the output change, not state
      pirState = LOW;
    }
  }  
  if (Button=HIGH){                             // pin D12 to button, ground thru 10K res, and +5v
      sfx.playTrack(Track);
      Serial.println(Track);
      }

  if (incomingAudio>=128 &&Track>=0 &&Track<=6){
     digitalWrite(RedLED, incomingAudio-128);
     digitalWrite(LED, LOW);
     }

  else if (incomingAudio>=128 &&Track>=7 &&Track<=12){
     digitalWrite(BlueLED, incomingAudio-128);
     digitalWrite(LED, LOW);
     }

  else{
     digitalWrite(LED, HIGH);
     digitalWrite(RedLED, LOW);
     digitalWrite(BlueLED, LOW);

     delay(15000);
  }
}
[/code]