Welcome to the world of 3D printing! In this class, you will learn everything you need to know to design and 3D print your own creations. It's really three-classes-in-one. We'll learn Fusion 360, an awesome (free) 3D modeling program that will let you design just about anything. We'll learn the ins-and-outs of desktop 3D-printing, and we'll learn how to sketch by hand so we can generate solid ideas. With this class and enough practice, you'll be a pro in no time. This class is the next level after Intermediate 3D Printing.
Lesson 1: A live demo of the stamp project: https://youtu.be/RtKdGo-_YQ4
Lesson 2: Covers the Sculpt tools in Fusion 360: https://youtu.be/V126jQK7Urg
Lesson 3: Demonstrates more complex modeling and mechanical joints: https://www.youtube.com/watch?v=w4XnonJ55Ag
Enter an Instructables Contest!
If you've used the skills you learned in this class to design something awesome, write an instructable about it and enter it in our Plastics Contest to win some great prizes! Or you could try entering our Design for Robotics Challenge with just a 3D model!
Fusion 360 Web App
The browser-only version of Fusion 360 is finally live! You can now sketch, 3D model, and export files for 3D printing all in a web browser (Google Chrome probably works best). If you already have a Fusion account, just go to your projects and click on any project, then click the + New > Fusion Design.
Lesson 1: Tools + Materials
Here's a complete list of software, hardware, and supplies you'll need to take the class.
Tools + Materials Started
Lesson 2: Bike Fender Part 1: Bike Saddle
Learn some advanced 3D modeling techniques by designing and printing a multi-part bike fender. You'll start by making a 3D model of a bike saddle based on measurements and imported photos.
Bike Fender Part 1: Bike Saddle Started
Lesson 3: Bike Fender Part 2: Using Parameters
Learn to use global properties that will help you quickly change our overall design without having to start over.
Bike Fender Part 2: Using Parameters Started
Lesson 4: Bike Fender Part 3: Integrating Hardware
Learn how to download and integrate screws and nuts so our printed parts can have rigid construction in the real world.
Bike Fender Part 3: Integrating Hardware Started
Lesson 5: Bike Fender Part 4: Multi-Part Design
Refine the design to make it smoother and more elegant, and design features that will make for easy adhesive assemblies when the parts are printed.
Bike Fender Part 4: Multi-Part Design Started
Now that you have the skills, what are you waiting for?
Get out there and make something!