This class will focus on the process of invention and how to create quality designs (products specifically) through a straightforward series of steps that provide – even for those who consider themselves to be uncreative – a path to new, innovative, well executed ideas.
Using empathy, iteration, imagination, and a dedication to problem solving (let your inner Sherlock shine!), you’ll follow along with me as I design a portable smartphone amplifier to illustrate the concepts I’ll be covering in each lesson.
Inventing is by no means a mindless paint-by-numbers process, but a systematic way of thinking – both in and out of the box – to create meaningful products that solve problems and have the potential to change lives for the better.
Let’s design a thing!
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Lesson 1: Design Supplies
While the computer currently plays a big role in inventing/designing new products, physical world activities like research, sketching and prototyping are crucial to good design. These are the physical world supplies you'll need.
Design Supplies Started
Lesson 2: What Is Product Design?
What is product design? Read this intro lesson to find out! We'll also go over some common schools of thought re: product design's role in the world today.
What Is Product Design? Started
Lesson 3: Inspiration: Through Research
Innovation can't be designed in a bubble. Being open to, and seeking inspiration, researching your target users, along with awareness of competition and current trends are all necessary if your product is to succeed in the marketplace.
Inspiration: Through Research Started
Lesson 4: Ideation: Brainstorming & Sketching
Everyone works best differently. In this lesson, I'll show you a variety of ways to start refining your idea and honing in on how it works, what form it will take and why!
Ideation: Brainstorming & Sketching Started
Lesson 5: Iteration: Prototyping & Testing
This is perhaps the most important step in the process – and the most fun!! I'll cover different ways of creating quick prototype "sketches" that will help develop the form and enable user testing, which will even further refine the design.
Iteration: Prototyping & Testing Started
Lesson 6: Presentation: Final Model, Drawings + Renderings
Whether you're inventing/designing a product to manufacture yourself or to hand off to another company, you will need final drawings and renderings to communicate the fully developed idea. This final lesson covers the how-to!
Presentation: Final Model, Drawings + Renderings Started
Now that you have the skills, what are you waiting for?
Get out there and make something!