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3D Domino Physics Simulation!

Just for fun, I made this little video.

And these



What do you think?
Anyways, I made that using a Physics simulation DLL for Gamemaker.
Rendered and everything on my Computer, I got Framerates a bit lower than 1(what do you expect with over 1000 Dominoes?), But the recorded video output is much faster than that.
Enjoy!

23 comments
sort by: active | newest | oldest
Sep 15, 2009. 9:55 PMThe Ideanator says:
Have you looked a Phun? its a 2d "sandbox" free physics program
Sep 16, 2009. 8:25 AMThe Ideanator says:
No problem, I think its pretty awesome.
Sep 16, 2009. 12:17 PMThe Ideanator says:
It is, which sucks alot when you want to do bombs and stuff, also has no snap tool for making brick buildings to blow up or throw stuff at.
Sep 16, 2009. 1:37 PMThe Ideanator says:
You have a big object(the larger it is , the faster the explosion), anchor it, and fill the inside with tiny shapes, lots of em. rember that when you hit play, it'll blow right away, if u want one you can set off yourself, make a hollow bok and totally jam the insides with small objects.
Sep 15, 2009. 4:22 PMkelseymh says:
Interesting! A question -- does the simulation have to have something massive "thrown into the pile"? Especially with your second video, can the simulation deal with simply "tipping" the tail domino and following the resulting cascade?
Sep 15, 2009. 5:07 PMcaitlinsdad says:
Sep 15, 2009. 6:41 PMTool Using Animal says:
LOL, I used to kill so much time playing that.
Sep 15, 2009. 1:34 PMKiteman says:
Is it supposed to be silent?
Sep 15, 2009. 2:42 PMKiteman says:
I wasn't complaining - I was checking it wasn't a problem at my end.
Sep 15, 2009. 2:47 PMKiteman says:
Sorry, poorly phrased.

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