Bad mice gone good
. . . . . . .
- About 2 dozen half dead or completely dead Apple USB mice, mostly black, some white, bundled and hung to age.
- 8-10 Apple keyboards, some flavored with cola or hot chocolate, mostly black, some white.
(Randofo may contribute more, we'll see what comes of this caper. See his keyboard hack.
- Dead hard drives, also part of the job. I've been wanting to figure out how to hack the controllers and drive arms to make a sculpture that waves the arms vertically, in controllable ways. I don't know yet if this is a separate project or not.
- Glue, solder, etc.
- Other junk, hopefully minimal, unless it adds a whole new level to the project.
I gathered them by their USB connectors and hung them as sculpture, (photo coming soon) awaiting further inspiration.
Wire, (or rewire, in this case) the LEDs inside the mice, and make a decorative chandelier.
Minimalist that I am, my first impulse is to leave the mice as original and intact as possible, while transforming an everyday object into something delightful and interesting.
- How to wire them all together, without making it a life's work?
- Static or dynamic? Dimmable? Random "flickering/fading" like the new smarter Christmas lights, only more interesting?
- Interactive? Respond to sound, temperature or other environmental changes? I like the idea of cause and effect resulting in some new information the observer can come away with, something that actually makes sense, rather than, "That's kind of interesting, but what for?"
- Networkable?? So other Bad mice gone Good can influence behaviors?
- Some sort of reference or action to the original intended function, i.e., input device, man-machine interface, 21st century worker harness, pixel pushing device, etc.
- Hack a keyboard to control the mice? Force them to spell?? I like the idea of subverting/reversing the input/output direction.
- use the reflective sensor in the mouse to provide input/output.
- Influence Jonathan Ive and his brilliant staff at Apple to put some effective strain relief on all new mice!
And I use that term fairly loosely. Yet I find that good parameters, even if arbitrary (an affordable luxury with art and fooling around projects) help define the project, keep it manageable, and hence more likely to be completed. Sometimes it's just more fun too. I'll refrain from an essay on that for now. (hm, maybe an essay section would be good Instructables feature request?)
- can be made in 24 or fewer work hours.
- cheap, with minimal non-salvaged parts.
- repeatable, so others can create their own, in the fine, albeit young, Instructables tradition.
- finished product is fun and delightful to most people, old or young, geek or non-geek.
Please let me know what you think of this idea so far.
New ideas, spinoffs, etc. are welcome. Please link or keyword all of them so we can see the connection between projects.
Enough for now, I need to overhaul my resume so I can find a more interesting and creative job. SF Bay Area queries are encouraged!