My Blender physics simulations!
Here it is
Here is my first one, It is older
And included is a screenshot of the second simulation! :D
Tell me what you think :)
Thanks
~ReCreate
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these are very simple simulations
If you'd want a response, try to atleast spice up your materials and backgrounds
or maybe even do some real life physics simulations with things such as voodoo and real life objects such as cars
The only thing that could be remotely close to what your talking about is the time it takes to render it
These simulations are just setting up simple meshes and then turning on the physics engine
It is setting up things here and there, Setting up the collision boxes, The specific things like mass, stacking up objects(very hard to do right), Aligning the boxes, Setting up ramps, Setting up (initial)moving objects(aka the things that knock down the building), Baking, And the Time it takes to do it all, And for me, It looks pretty awesome, I think it's worth it.
I've been trying find a great voodoo video with blender physics but i cant find it :/
but it kinda helps illustrate my point
It is very hard to do that, Shesh.
But Blender is one of my favorite programs, take some time to explore it, go through some more of its physics such as cloth, water, and particles. Fun stuff
And since it uses so much, it freezes and crashes...
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