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knex game Ideas

Post rules on your games here, decide on game modes(eg. capture the flag, Eliminate all, hostages, fortress raid, build on spot etc.) and maybe guns used! Well, these are the rules for a ctf game designed by me. Each team must have at least 3 players Each team has a base. The bases must be of equal size (roughly) and will contain a flag. You are allowed 3 different guns. One must be a pistol, one a rifle of any sort and any other of your choice (you are allowed another pistol or rifle). The guns must all fire the same type of rod. You are allowed up to 30 separate rounds per gun. If the gun has a removeable clip, say 20 rounds each, have 1 clips of 20 and 1 clip of 10. If the gun is single shot, carry 30 rounds. If the gun has an unremoveable mag, reload the mag every time you run out. There is a place to reload, where you can collect 10 rods at a time, and you can't revisit the point until the next round. There are 5 rounds. Each round lasts either until both players are out of ammo, or after 10 minutes. To win a round, a player must capture the other team's flag more times in a round than the opponent. If the round is a tie, then you must keep playing for an extra 2 minutes until one team wins. The flags must be the same size, but may be different colours. After the 5 rounds are up, count up the victories and the team with the most wins. Well that's it, tell me what you think.

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Katarukito9 years ago
i recommend you to use killerk's pistol in your battle since a larger rifle might break, unless its well built
The Jamalam (author)  Katarukito8 years ago
and i dont like killerks pistol. everyone thinks he is a god for making the first knex gun, where he accctually didn't, and it doesn't really shoot that far anyway
the the black clip is there for a reason..
The Jamalam (author)  Katarukito8 years ago
i know, i have black clips you know, and for my my storms shoot further with the same rubberbands stretched exactly the same distance
The Jamalam (author)  Katarukito9 years ago
I said one must be a pistol, one a rifle and another of your choice.
TheDunkis9 years ago
I just had a new idea. If enough people like it I'll post it in his group with more details. Ok so an amount of teams (I'd say 2 for the best) would each recieve so many knex pieces and rubberband supplies. They then have a half hour to 1. Make all their weapons 2. Build def. 3. Plan So then you could have 3-5 people per team and there would be a bit of strategy. There can be few pieces so that you would have to use them wisely or there could be just enough so that you would decide what you would put the extra pieces towards. You can see this requires strategy as you would have to assign people to make something like instead of having everyone make their own gun make two of then "gun smiths" where they have to make their own original design but are free to replicate it. Then you could have others set on building a wall or knex armor. As for rules I'll post those if people like my idea.
I think that, "build all their weapons" is a great idea.
The Jamalam (author)  TheDunkis9 years ago
kL
MI69 years ago
That game is really complicated. My only advice can be the more the better - people/playing area.
TheDunkis9 years ago
Not to be rude but this could be so much better. I would say you could use any ammo you wish for one thing. Then I would say you have the choice of 2 guns to carry at a time- a side arm and a main weapons doesn't matter what. Then you are aloud to swap out weapons of the same classification each round. For shooting I take it one hit your out or one hit you respawn at a certain point. The ammo thing works except I might change the numbers and then maybe your side arm can have more. Also I would prefer to say that each round ends after a flag has been captured. Or you could make it where you have to have both flags in your possession right near each other. While you do you time how long they are in your possession and also you are not allowed to carry more than 1 flag. I might fix up some more rules later.
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