Open-source Hardware License - creative commons-like license for stuff
Roey asked me about this issue in regards to his Universal Nut Sheller (from here):
"So we've figured out a way to make cheap molds anywhere in the world for the Universal Nut Sheller, http://www.instructables.com/id/EPNPAI9025EVYDUURQ/ our of concrete I'll be posting things as I go along. By the by, I was wondering if you guys had fully explored the legal issues dealing with these creative commons licences and technology. According to everything I'm aware of Creative Commons only applies to works that can be copyrighted. According to How Stuff Works: http://www.howstuffworks.com/question492.htm (admittedly not the best source) Copyrights are:
- Literary works
- Pictorial, graphic, and sculptural works
- Musical works
- Sound recordings
- Dramatic works
- Pantomimes and choreographic works
- Motion pictures and other audio-visual works
- Architectural works
I spoke to Jamie Love ( http://www.cptech.org/jamie/ ) about this and he told me that we need to get in contact with the folks that run Science Commons http://sciencecommons.org/ . Apparently their executive Director John Wilbanks also works for MIT. I've been trying but so far no luck. I'd be interested in hearing what you know about this area. I would love be wrong, it would be great if licencing our technology is as easy as picking a CC Licence, I'm just not sure that it is."
I forwarded the question along to Eric Steuer, the Creative Director of the Creative Commons, who said:
"A CC license can apply to the drawings and possibly the 3D shapes to the extent that the copyrightable elements are separable from the functional part, but there is no copyright in utilitarian designs - that stuff is better protected as a design patent (if it meets the threshold) and then he could apply a CC-like license to it...although given you only have patent rights by applying (as opposed to copyright that applies automatically) he could just not patent it and then everyone can use it..."
Recently, people over at tapr.org released drafts of open-source hardware licenses. I got the following message from Jonathan Kuniholm at Duke asking for comments on the drafts:
"I have spoken with each of you regarding our interest in the infrastructure for the sharing of hardware designs. An organization with its roots in amateur radio and open source software has released a draft of two open hardware licenses ( http://www.tapr.org/OHL ). I believe that the inspiration is primarily electronic hardware, but the concept addresses issues we have encountered in our work with The Open Prosthetics Project and its parent organization, the newly incorporated Shared Design Alliance.
We have been interested in the ways that we might protect those who choose to share designs for public good from the possibility of having those designs patented out from under them or otherwise removed from the public domain, as well as helping them avoid the cost and time delays of patent protection for efforts from which they are not trying to profit. These draft licenses also address liability issues, which are another can of worms. I would be interested to hear thoughts from folks more knowledgeable than I about the effectiveness and potential pitfalls of such measures, given the difference between the issues surrounding physical designs and patents (for which there is currently no open license option outside of patent-related measures), and those surrounding items traditionally protected by copyright, which can currently be released under Creative Commons or GNU licenses ( http://creativecommons.org/licenses/ , http://www.gnu.org/copyleft/gpl.html , http://www.fsf.org/ ).
The TAPR folks have invited comment on their draft, and I think that this is as good an effort as I've seen so far. If you have interest or expertise in this area, please submit comments through the TAPR site, and please forward this to anyone else you know who may be interested."
This is obviously an issue at the very core of open-source hardware and Instructables, so I encourage you to take a look and tell us what you think.
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Consider Linux - it is estimated to infringe on over a hundred US patents. This had no effect on its growth amonth open source hobbyists and most small companies, because in making no money from it they will not (can't?) be sued for infringement. The problem is for major corporations selling or using linux-based products - the ones making or saving enough money to be interesting legal targets. With the largest companies in the world now using Linux extensively we're seeing some unique IP strategies:
Open Innovation Network (wikipedia)
Linux backers form patent sharing firm
Several firms pledge patents for open source use
These strategies are spearheaded by the companies that have most recognized and leveraged open source in their business - they have realized Open source software is so important to their business that it is worth their while to protect it even if that means sharing their patents - and they have formed a novel IP sharing structure for the purpose of advancing Open source software. (also see http://squid-labs.com/blog/?p=17 ).
In thinking about Open source hardware issues, I always consider "how is it different from software". Because hardware has atoms, there is always some money involved somewhere even for low volumes. I don't think you'd be able to achieve a hardware project on the scale of Linux without much more of the initial user base having problems with infringement. Perhaps a similar large group of major hardware patent holders could pledge their patents for open source?
and
Again, in a legal sense, it would almost always be unreasonable to revoke permissions as generous as those granted by an open license, because in fairness to anyone who undertakes a project under their terms, s/he could not be realistically expected to "throw in the towel" once s/he has made any sacrifices or significant expenditures. After all, that much contribution would seem to be the objective, to begin with.
That is the idea for you and me any many other members within the community (DIY et. al as a whole). I think the concern is about some company poking around, picking up something, paying to have it protected by law, and then mass producing it for profit (such as the universal nut sheller). Or even worse, a rogue member going into business for the purpose of patenting and mass producing these works -- just check out the LED throwie comments, several companies have picked up the idea and sell them as pre-made kits. Flattering yes, but it's good that GRL seems to not be bothered by it...
I agree that there's quite a bit of patentable material here (even 1% of 3000 projects is damn good results). But many of us don't have the right combination of time, money and knowledge to go through the patent process within the publication time constraints. Which is where the concern kicks in: "Should I, or should I not publish this."
One of the nice things about a community such as this is, as far as anyone need be concerned, every single member on this forum can vouch for things like date-of-conception and reduction-to-practice.
Another good thing is that, more often than not, someone will provide a comment referencing prior art (even patents). Searching for prior art is the first hurdle. And, you have people here (for various reasons) jumping at the chance to provide tons of help to get you beyond that. It's pretty cool, if you think about it.
Also, the instructables, themselves, are geared to be full-disclosures most of the time. They tell you exactly how to make something, or perform a particular process. Essentially, that's all a patent is. Some members would be surprised to learn that the work they put into an instructable amounts to maybe 80 percent of the effort required to submit a provisional patent application with the United States.
This website is actually pretty amazing to me. I recognized that early on, and I'm still discovering little bits of cool programming and inherent benefits tied to it.
If anyone here would like some assistance or feedback on intellectual property (patents), I'd be happy to give it out generously. Just add to this discussion. Or private-message me, if you like.
On the serious side, I don't think they'd mind. They'd be getting a hundred dollars every time someone pushed a button (and they wouldn't have to examine the application unless the full one is filed).
Yeah, you better go register it, because Patentables? It's the next logical step.
BTW, I believe you mean PatentablesTM ;>)
However, we are all aware of recent very expensive fights involving patents that many believe should never have been granted. The goal for those of us in the shared design community is to avoid getting cease and desist letters or being forced to defend against lawsuits or threats forcing the removal of designs from public display.
The tactic we have taken thus far on openprosthetics.org is to regularly archive the site with http://ip.com/, creating a verifiable record of our publc disclosure (I wonder if it would be practical for instructables to do something like this for their entire site?). Other tactics we have considered but not pursued include the possibility of regular informational filings with the USPTO in the form of patent applications that extensively document prior art in order to get the documentation to become not only verifiable documentation of disclosure but part of the patent record that is regularly searched in support of decisions regarding the granting of patents.
Because at openprosthetics we are actually interested in an increased diversity of commercially available prosthetic options, we are specifically avoiding and are not interested in non-commercial or other restrictive donations to the public domain. Others are surely interested in these options.
In short, creators of physical designs lack both the automatic protection offered by a copyright, and the ability to delegate and tailor the donation of those automatic rights associated with the various flavors of licenses available.
As far as the life of licenses and patents are concerned, trebuchet has a valid concern. Public disclosure can create prior art to prevent the issuing of a patent to another, a license could be offered to the public for a patented idea, but I believe that it may be impossible to publicly disclose an idea and restrict its use without the filing of a patent. A restricted license for a granted patent would obviously become redundant as the patent expired and reverted to public domain.
I, too, by the way, am speaking here as an interested engineer with limited legal knowledge.
Thanks for the thoughts and interest in the topic.
Jon Kuniholm
--
http://cbimms.duke.edu
http://tackledesign.com
http://openprosthetics.org
(but my patent experience is confined to the "pay lawyers lots to do it for you" methodology of the big company), aisde from the lectures they give us non-believer engineers about why we should patent things...
Eric Steuer mentions "Design Patents"; my understanding is that those are different (also cheaper and easier to obtain) than utility ("invention") patents? Wikipedia says "In the United States, a design patent is a patent granted on the ornamental design of a functional item. Design patents are a type of industrial design right. Ornamental designs of jewelry, furniture, beverage containers (see Fig. 1) and computer icons are examples of what can be protected with design patents."
You (Eric) probably remember our discussions a few months ago about intellectual property - likely another concern for makers et. al. I know that in the past 10 years or so that steps have been taken to unify global laws with respect to IP (TRIPs by the WTO). My question is (to anyone that knows), are these the aforementioned applicable laws?
Another concen. How long would a OHL last? A patent has a shelf life. After a certain period of time it becomes public for anyone to use. While to the maker that seems terrible (I somewhat agree). I see it, from an economics point of view, necessary. Just curious of how that will work (or how it is working).
Thanks for bringing this up :) I too will attest to how much a pain in the butt a patent is (enough that I couldn't go foreword). Also remember that a patent is only good if you are willing to (put the money down) defend it. No one else will defend it for you.
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