Positions available at Instructables (updated 9/9/14)

Frontend Engineer

Come join the Instructables engineering team @ Pier 9. Here's what you'll need to have to apply.
  • Excellent knowledge of JavaScript, Python, HTML, and CSS
  • Worked with Backbone.js or similar web application frameworks
  • Extensive experience with RESTful API's
  • Self-motivated but likes to play with other team-members
  • Willingness and ability to quickly learn new languages and tools
  • Loves to transfer beautiful pixels into a fantastic UI
  • Fun to work with!

We offer some great perks and one of the coolest offices in SF. Employees have training and access to one of the most advanced workshops in the world. We have a very flexible and dynamic work environment with the stability and supercharged benefits of our parent company, Autodesk. Our work is exciting and rewarding because our users tend to love the things we work on.

Send resume, cover letter and work examples to auctoramentum at instructables dot com. Make the subject of your email robot-related, and, if possible, witty.

Community Manager

We're looking for a friendly community manager to help keep the site a fun and safe place for everyone to share their creations. This is a full time position based in San Francisco. 

Responsibilities will almost certainly include:

Working with community members to help them share their projects
Embodying the “be nice” policy within the community
Curating content and identifying exemplary projects as authors share
Destroying spam with extreme prejudice
Coming up with interesting contests and prizes for the community
Knowing the ins and outs of the Instructables project editor
--when applying please send links to your published Instructables (or other writing/project samples)

Candidates should:

Be passionate about our communities and tools -- we typically prefer to hire from within our existing communities
Be detail-oriented and extremely organized
Have strong communication and writing skills
Have a thick skin and always be nice
Be analytical and able to demonstrate success quantitatively
Be adaptable and flexible to navigate an environment that is constantly evolving

Please send a resume, cover letter and any other useful information to auctoramentum at instructables dot com. Make the subject of your email robot-related, and, if possible, witty. And make it clear that you're applying for the CM position.

Spanish and Chinese Community Managers

We’re in need of two fantastic community managers, one for our growing Spanish language side of Instructables and the other for the nascent Chinese side of the site. You’ll be on the ground floor as we grow these communities nearly from scratch, and your grassroots organization skills will be crucial. Also, you should have an interest in making things and helping people share what they make.  

Responsibilities will include:
  • Creating and running interesting and engaging contests and online events to grow the community
  • Translating instructables from the English to the target language 
  • Commenting on published projects, participating in forums, fielding questions, featuring projects, reaching out to authors
  • Working closely with the anglophone community management team to share contacts, participate in meetings, etc.

You should possess the following traits in addition to the ones listed for the anglophone Community Manager:
  • Ability to read and write in the target language at a very high level, such that you can translate anything from recipes to ‘build your own 3D printer’
  • Knowledge of grammar and orthography need be well-developed, either through native acquisition or study
    • Native fluency is not a prerequisite, but you must be able to communicate clearly and confidently in the target language with minimal errors while staying faithful to the translated item
  • Some cultural knowledge/familiarity with the community of the target language to guide your translations (i.e regional/international differences in the language, systems of weight and measure, etc.)

Please send a resume, cover letter and any other useful information to auctoramentum at instructables dot com. Make the subject of your email robot-related, and, if possible, witty. And make it clear that you're applying for the language-focused CM position.

Generalist Designer / Technologist

Instructables is seeking to hire in-house makers with a strong sense of aesthetics and a wide skill set. This is a full-time position located in our state-of-the-art workshop at Pier 9. The person in this position will not only be expected to be able to create an eclectic mix of things with competency, but be able to effectively communicate this to others.

The ideal candidate is the sort of person who is not daunted by being asked to tackle something new. They can work largely independently and solve problems elegantly. However, they will also understand where their strengths and weaknesses lie, and know when to ask for assistance.

In a typical week you may be asked to build a 3D printed robot, interface with a Kinect, program a Raspberry Pi, and use a water jet. A strong understanding of electronics and programming is required. Machine shop (wood, metal, CNC) experience is preferable, but not necessary.

If this sounds like you, please send a resume, cover letter and portfolio to auctoramentum at instructables dot com. Make the subject of your email robot-related, and, if possible, witty.

Pier 9 Workshop Tour Guide

Autodesk's Pier 9 houses a state-of-the-art fabrication workshop and we need your help to show it off! The P9 Workshop is a popular place to visit for Autodesk employees, clients and industry partners.  We are quickly outgrowing our ability to accommodate the number of tour requests with our internal resources and current tour procedure. We are looking for a tour guide to help.

Guide must be well-spoken, enthusiastic, comfortable interacting with a broad spectrum of guests and customers, from CEO’s to employee family members.  Applicants should have an interest in workshops, creative making, CNC fabrication and 3D Printing. Your enthusiasm for our tools and the unique community is part of what makes you the ultimate tour guide for Pier 9.

The tour guide will run between 4 and 7, one-hour-long tours per week at varying times of the day, Monday-Friday. Additional hours can be earned by preparing for tours and handling some of the tour coordination process if interested. 

As an additional bonus, the Tour Guide position comes with workshop access, so when you're not giving people tours of the space, you could also be working on your own awesome projects at the Pier 9 workshop.  The full suite of Autodesk software, the unique tooling at Pier 9 and specialized teams who can help you with your projects will be at your disposal.

Requests come in on short notice and sometimes far in advance so flexibility in schedule is a MUST!

  • Are great with people and enjoy playing amazing Willy Wonka tour guide for anyone from friends and family of Autodesk employees to Autodesk clients and vendors and everyone in between (bonus for occasional singing and fake tumbling.)
  • Are enthusiastic about the future of digital fabrication through 3D modeling and CNC machining
  • Have a somewhat flexible schedule Monday through Friday to help us accommodate last minute tour requests.

This is a part time paid position, but there is no limit to how much time you can work in the shop if you love our space as much as we do!

To apply, send a resume and a well written cover letter explaining why you are great for this roll to auctoramentum at instructables dot com.  Be sure to include the words "Pier 9 Tour Guide" in your witty subject or else your email won't get the attention that it deserves.



If you’ve ever wanted to see what happens behind the scenes here at HQ, here’s your chance! We want passionate people who can use our amazing workspace to help them realize their maker dreams, and help us manage the best community on the Internet. These paid positions are located at the Pier 9 workshop in San Francisco.

The strongest applicants will have an Instructables account with a history of well documented projects which show off your amazing skills. Send an email to auctoramentum at instructables dot com with a fun, robot-related subject line. What are you waiting for? Blow us away with your creative portfolio and tell us what projects you want to make when you’re here!

About Instructables

Instructables is the most popular Do It Yourself community on the Internet. Started in August 2005, Instructables provides accessible tools and publishing instructions to enable passionate, creative people to share their most innovative projects, recipes, ideas, and hacks. The site is currently home to over 100,000 projects covering such diverse areas as crafts, art, kids, electronics, pets, bikes, cars, robotics, green projects, and cooking.  In 2011, we were acquired by Autodesk.  Our benefits are now super-charged!  

We're located at Pier 9 in San Francisco in the world's most advanced workshop directly on the bay with gorgeous natural light and unobstructed views of the Bay Bridge. In our shop, we have CNC everything, a 5-axis waterjet, an 11-axis mill, the largest collection of high-end 3D printers, a woodshop, a metal shop, an enormous test kitchen, industrial sewing machines, and a fully stocked electronics lab. See this Machine Catalog Instructable for a peek. 

If you want to work remotely
Click here for more information about helping out around the Instructables website.

This is the most recent and up to date job listing for Instructables despite the posting date.

Picture of Positions available at Instructables (updated 9/9/14)
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JM19996 days ago

What positions o you have available in regards to sorting content/choosing finalists?

I am also interested as to what sort of pay you would give to someone working night hours.

Kiteman JM19996 days ago

Depending on what you mean exactly by "sorting content", it would probably come under "community manager" or "generalist designer" (see the main post above).

Choosing finalists is done by the wider community, through voting, and by the general staff at Pier 9, there isn't somebody employed solely to choose finalists (it would be a very intermittent post anyway). Choosing winners is done by a judging team, which you can offer to be on. It's unpaid.

They don't have a night shift - if you see them doing stuff while you're in bed, it could be because they are themselves insomniac, and working on their own time, or you are in a different time zone to them (California is on PST, 8 hours behind UTC).

Of course, you may have some outstanding idea and/or reason for working nights at HQ - I recommend contacting the relevant staff directly and talking to them about it.

JM1999 Kiteman5 days ago

Thanks for coming back on that, I already judge a few of the incoming contests.

I will contact some of the other staff and hopefully they have something for me.

Thanks again,


I'm interested in creating a project for Instructables and would like to know if Instructables would be interested. It's something that no other "how-to" site has and which I think would be extremely valuable to readers.

I have a passion for instructions that have been thoroughly tested on beginners, and revised with input from beginners, until the average beginner can breeze through the instructions with no points of confusion at all. Unfortunately most instructions (including a lot on Instructables -- sorry!) leave out something that beginners would need in order to follow the steps, or have a step that is simply wrong where an experienced user would know what to do instead, but a newbie would not. You could call it "salted water syndrome", after all the recipes that begin by saying "Take a pot of salted water" -- which is confusing to complete beginners (how much salt dissolved into how much water?) when it would have taken almost no effort for the author to specify these things.

So, my idea would be an instructions-beta-testing project that could be used to produce "gold standard" Instructables for beginners. Essentially, an Instructable would start by being released in a "beta" section, to users who are self-described beginners in a given field, who have signed up to test beta instructions. The beginners go through the instructions independently, each one submitting feedback on points of ambiguity or missing steps, and the feedback is incorporated to clarify the instructions and incrementally reduce the rate of "bug reports", until you reach the point where (say) 10 beta testers have gotten through the instructions with no points of confusion at all. At that point, the Instructable gets moved out of the beta-testing period and into the "gold standard" section, indicating that most beginning users should be able to get through it without hitting any stumbling blocks.

This would probably be more of a game-changer than the simple description makes it sound. Right now there is nowhere that a person can go to read directions on a general topic, with the confidence of knowing that they're not going to hit a point where something in the directions is missing, or wrong. You can, at best, hope that if you try about three different recipes, about one of them will come out as the author intended. As you gain more cooking experience, you learn to identify the parts of the recipes that are missing or wrong, and so your batting average goes up. But that doesn't mean we can't just fix the parts of the recipe that are missing, or wrong, to raise the batting average for beginners too.

So -- would Instructables be interested in creating a project like this and a position to help run it?

Are you suggesting the creation of a team to recreate every instructable as they are published?

Not every single one. There are lots of ways you could select the Instructables to be revised through beta testing. The authors could nominate their own (not every author would want to do this, since it is work, after all, to incorporate feedback from everyone until your 10 beta testers in a row are able to breeze through your directions with no problem). Or the company could select some that look the most promising.

However you select the Instructables, the idea is to get them to the point where 10 newbie users in a row can get through them with no problem, so that then they can be released to everybody else. And everyone else would know that these Instrucables stamped with this sort of "Instrucables Gold" seal of approval, are the ones that you can breeze through without running into any points of ambiguity.

Hmm, not a flier, IMO, it would need too big investment in staffing to get any observable increase in quality, and the turnaround time would cut the views authors might get.

If people have problems following an instructable, they can ask for help in the comments.

I'm not talking about having the Instructables staff review and beta-test the instructions, I'm saying the site could recruit from regular users who want to beta-test the instructions and provide feedback.

Instructables users are already reading and following instructions without knowing whether they'll run into an impassable problem. At least in the beta-testing program, they'll have the satisfaction of knowing that if they hit a problem, they can submit feedback and help other users avoid that problem :)

The problem with the comments section is that while occasionally an incorrect part of the instructions will be corrected in the comments, there is also lots of wrong information posted in comments as well.

You're correct that there's no obvious benefit to *authors*, since it would take a lot more work to produce an Instructable that gets through the beta-testing process. (Right now, an author can release an Instructable to the world in first-draft form, no requirement at all that they have to verify anyone is able to actually follow it :) ) However, if there were a separate "Instructables Gold" section for only thoroughly-beta-tested directions, and it was easily findable through the main site and there were enough readers who were interested, then at first there would be far fewer directions posted in "Instructables Gold" and they would receive a disproportionate amount of attention. This gives writers extra incentive to write for that section. And that incentive continues to draw more people to write for "Gold", until you reach an equilibrium where there have been enough Instructables posted in Gold that they individual ones no longer receive as much attention as they used to. They would still proportionally receive *more* attention than the "regular" Instructables (because there are fewer Instructables in Gold, and because readers know they're more useful), but not enough to offset the extra work to create them. But by the time you reach equilibrium, you've still got a ton of them posted under Gold, ready for people to use them.

Such a team already exists, the Community Team.

We help authors behind the scenes to get their work to as high a quality as possible, and feature the "gold" stuff to the front page. Beyond that, the "pure gold" gets included in the newsletter, an event which, typically, gains an author 10-20,000 extra views in just a day or two.

We don't usually make the projects, but we are all experienced Makers, so we can still ensure the level of quality you are talking about.


Overall, the level of quality of the site is self-policing. Good projects get featured by the CT, and shared by the general membership. They get physical, cash-value rewards for quality by winning contests, something that is only possible for high-quality authorship.

This sets aspirational standards that authors try and meet, in much the same way as the "be nice" policy prevents the sorts of trolling and flaming that happens on sites like YouTube, Facebook or Tw

Kiteman Kiteman1 month ago



Sorry I didn't get a chance to reply to this before now.

But, I appreciate the fact that experts do review the instructions; however I'm talking about reviewing the instructions to make sure they're usable by newbies, don't leave anything out just because it would be "obvious" to an expert, etc. The people in the best position to review instructions for that purpose, would be actual newbies, who could leave feedback on whether it worked.

More generally, I think a lot of these assumptions -- that if a set of instructions has been reviewed and approved by experts in the field, then it must be usable to newbies -- are just that, *assumptions*. They may be true or partially true, but they would require evidence. (A few self-described newbies who post comments saying "Hey, neat!" doesn't necessarily count, because for every one who posts a comment there may be 10 who tried and couldn't get it to work.)

On the other hand, with a protocol something like what I described, no assumptions are being made -- *by definition*, only after an instructable has gotten feedback from a high enough percentage of actual newbies saying that they got it to work, does it get the stamp of approval saying "Actual newbies can get this to work."

If you doubt that Instructables can have hidden pitfalls that are invisible to "experts" but which will trip up newbies, try this: What is an example of an Instructable -- just one, in any category -- that you think will work with no problem in the hands of a newbie? I can try it out for you (I'm a newbie at almost everything "crafty"). Only conditions are that it has to have a well-defined result, so we can tell if it worked (not a general skill like "welding") and can't require too specialized equipment (like your spanner bracelet one -- I don't have a vice grip :) ).

Pick any of my instructables - I try and write them all for readers new to the skills involved.

Kiteman Kiteman1 month ago

(I ought to point out, it doesn't matter whether or not you persuade me about this idea, I'm not responsible for staffing or recruitment.)

(Don't worry, you didn't mislead me, I didn't think you worked for Instructables -- if I did, I would answer your messages sooner :) )

Anyway, I don't have the equipment to try out the wrench-brancelet Instructable, so I looked at the next one, the "Remote Match". As a complete newbie to the subject, here are the parts where I would get confused trying to build a working solution:

- You said to make the thin wire, you took multi-core electrical wire, then, "I stripped it, and pulled out individual strands a few centimeters long." How do you make a ten-foot length of wire from that? Did you take all of the 10-centimeter pieces of wire and twist them together at the ends to make one longer length, or what? How am I supposed to make a 10-foot length of wire no thicker than a single strand of multi-core electrical wire?

- For that matter, if I go to the store looking for electrical wire, aren't there going to be different thicknesses, and other variations between the different kinds? How should I know what to buy? If I'm stripping the wire and using just a single *strand* from the multi-core wire, does that mean the wire thickness doesn't matter, because all I care about is the thickness of a single strand?

- You said you have to avoid shorting the wire. So if I have two lengths of single-strand exposed wire strand running from a power supply 10 feet away, to the match head, and back, does that mean the two lines should be buried/hidden with some distance between them, to make sure they don't touch?

- Regarding the multitude of choices between a laboratory power pack, a car/motorcycle battery, or a car/motorcycle battery charger -- having a multitude of choices is helpful if you have enough expertise to know which is best, but as a newbie, it just means I have no idea which of those options I'm supposed to pick. The cheapest options for "car battery charger" on Amazon are almost $100, and car batteries themselves are over $50. If I search instead for "laboratory power pack", apparently that's not what those devices are actually called in the product listings, so I don't know which ones would meet the requirements.

Bottom line, as a newbie I would prefer for the instructions to simply recommend one power supply option that is good enough in 90% of situations -- where if none of the "unusual conditions" apply to them, they can just pick that off-the-shelf option and be done with it. Or explanations that anybody can understand, for which to use in different situations: "If you need the trick to work without access to a power supply, get a car battery. If you want to save money, get this specific laboratory power supply." etc. If Instructables allows it, I would link to specific products on Amazon, especially since I don't know what kind of "laboratory power pack" to get.

- Speaking of which, you mention that when you set it up, you had to have an extension cord running back to a power supply. I assume that means that if you go with the "laboratory power pack" option, you need access to a power socket? Do they make "lab power packs" that are battery-powered and don't need a socket, or do you need to use a car battery in that case if you're trying to pull off the trick without access to a power supply?

- The picture in step 5 shows wire with the yellow plastic coating still around it. I thought you built your wire out of individual strands from multi-core wire that had been stripped?

- You mention "fuel from a model steam engine" at one point. If I'm supposed to follow in your footsteps, I have no idea how to get that kind of fuel or what it is -- again I would link to a specific product on Amazon, if it's important to have exactly the right thing, and if Instructables will let you.

Anyway, none of this is to take away from the contribution that you made by writing these directions up. What I'm saying is that if you took these existing directions (call them Version A), and then you took a revised version of the directions that had these ambiguities smoothed out (call it Version B), and then you took 50 newbies and randomly divided them into two groups where one group tried to follow Version A and one group tried to follow version B, I'll bet you would get a *measurable* difference in the percentage of users who are able to follow the directions to the end without getting stuck. And eventually, through the revision process, you'd reach the point where almost any newbie can go through the directions without hitting any stumbling blocks at all.

It may sound arrogant, but if you are not able to deal with those details for yourself, then maybe you shouldn't be attempting the project at all?

I don't know your background, but I do know that you have written not yet written any instructables yourself. When you are writing for an audience that is utterly unknowable, based in hundreds of countries, on every continent, living in conditions varying from comfortable luxury to absolute poverty, with every level and form of education, working in every major language, with an effectively infinite variation in the skills and materials available, it is an absolute impossibility to write a single set of instructions that will satisfy every firm of newbie.Instead, every author must assume that their readers have a level of skill, competence and flexibility that will allow them to achieve success using the instructable as a starting point within their personal context.

To go back to your original example of "how salty is water?" If you were to define it as "two tea spoons per cup", I've just looked in my kitchen, and I have three sizes of teaspoon and six sizes of cup. Which combination is correct? If you define it in terms of mass and volume, then you are expecting people to purchase accurate scales and glassware.

No, far easier, and far more inclusive to say "salty water".


Further, the scheme you propose would not work on any useful scale.Quite aside from the effort of finding fifty "newbies" on a site that attracts people already in possession of a certain level of ability, it is a major challenge organising strangers online. The way you suggest, you are looking at around three to six months per project. Plus, you would have to be on a constant recruitment drive for more and more newbies, both to make up the inevitable drop-outs, and because, after just a couple of cycles through your process, the newbies will develop too much skill to be called "newbie" any more.

Well you said, "I try and write them all for readers new to the skills involved." You don't have to write for newbies if you don't want to, but I asked for an example of something that would work in the hands of a newbie, and you said to pick one of yours.

Let's pick just one thing that was not explained in the instructable: You said you took multi-core wire, stripped it, and "pulled out strands that are just a few centimeters long". How, from that, did you get a single strand that was 10 feet long? Taking the 10 cm pieces and twisting the ends together to make one long piece?

Who exactly are you trying to convince here?

You need to learn exactly how unrealistic your expectations and plans actually are, and I think there is only one way for you to do it: write an instructable, then recruit yourself a team of reviewers and revisers to go through it.

When you've done that, come back and rub my nose it it if you want, but until you've proved yourself right for real, I'm done with you.

I don't have to "prove" anything -- you left out the step of how to take 10-centimeter pieces of wire, and from there, make a 10-foot strand of wire to carry the current :) (Take individual 10-cm pieces and twist the ends together? I still have no idea.) My *hypothesis* was that a group of volunteer beta testers could catch things like that -- and I did prove that, as a beta testing group of 1.

I'm starting to think that maybe the idea is not to build the *entire* circuit from a single strand of wire, but just to use single-strand wire for the part that wraps around the match heads, and then the rest of the circuit can be normal wire (which would explain the plastic coating around the wire in your picture). Then you still need a way to attach the single-strand wire segment to the regular multi-core wire that makes up the rest of the circuit. I recall from doing something similar that if you just hand-twist the wires together, that connection has too much resistance and doesn't work. I didn't have a soldering iron, so I got some plastic screws that were made for connecting wire endings with little resistance, and used those to screw the wires together and it made my circuit work. Is that the missing step?

part of the fun is making mistakes, learning from them, filling in the blanks, and coming up with your own solutions, not having your hand held the whole way through a project.

how annoying would it be to wait 3 weeks for a bunch of newbies (not experts) to critique your project? this shit isn't engraved in stone, it's easy to edit.

how can you write so much about this? it's off topic as well!

Well OK if the instructions are not supposed to actually work -- if the errors and omissions are deliberate in order for the reader to mentally work around them -- then that's different.

However, I think there is a definite need which can be filled by a site that provides instructions which actually work. (Perhaps in a separate section like Instructables Gold that I was proposing.)

In any case, I don't think anybody deliberately sets out to write instructions that have omissions and mistakes in them. I think they set out to write instructions that are accurate, and then when people point out the steps that are missing or wrong, they get defensive and say that OF COURSE they left that part out, because EVERYBODY knows THAT.

Take one of the omissions in Kiteman's instructions, which is that he said you can strip out 10-cm pieces of single-core wire, but then didn't specify how to make that into a 10-foot connection to a car battery. (Peering at the pictures, I finally *think* what he meant to say was to wrap one 10-cm piece around the match heads, and then connect that single 10-cm piece to the 10-foot pieces of regular un-stripped multi-core wire running back to to the battery. But how do you connect it? Hand-twisting wire ends together never worked for me, it introduces too much resistance in the connection. Soldering iron?) Do you think he left that out on purpose, to "challenge" the reader? Or that he just forgot to put it in, and then got defensive when it was pointed out?

And I don't know where you got "3 weeks" from. I submitted feedback on the missing steps right after reading the directions.

JonnyBGood27 days ago

Is there anyway I can get an internship through this site? Even if I live in northern Indiana? I've been looking for some: shop, workshop, engineering related experience, and if I could get it with instructibles that would be the best case scenario!

Read the topic, it tells you how to apply.

Thanks! I applied, and I hope I get chosen!

Let us know how it goes.

With pleasure. I also decided to give you a sub because everyone (including me) respect you as an administrator on his site. I decided this for sure after I read your dealings with that guy below me. Very well dealt with, I would have needed to vent afterward.... :/

Thank you!

No problem!

cdharden1 month ago

Can I use the instructable logo on tee shirts to sell?

Probably not, but maybe. For more details, see here:

ajlynch1 month ago

I understand your HQ is based in San Fran, but is there any possibility in the foreseeable future that you may create another location anywhere else in the US?

Porda1 month ago

Hi Kiteman,

I applied for the Generalist Designer/ Technologist position 5 weeks ago. I'm sure other candidates are being pursued, but I'm worried about what to do if another position I feel qualified for is posted. I know some places discard applications if you've applied to more than one open position.

Thanks for your time, and are you getting ready for Oktoberfest?

Kiteman Porda1 month ago

Sorry I didn't answer more quickly, I'm on holiday...

I'm not part of the recruitment team, and cannot offer any opinion on what their policy might be.

My *personal* inclination would be to apply for the second post, but include a comment to the effect that you have always been keen to work for the site, would do well in the first job, but now that the new job has been advertised you think you would be even better for that (and give reasons/evidence to back this up!). However, you know that HQ know what they need better than you do, and you would be happy to work for the site in either role.

Porda Kiteman1 month ago

Sorry to interrupt your holiday, but thank you for the great response. That looks to be a great way to go about it.

Helloo I'm Eric. I dont find mot plz give some new idea to make my welding machine at home.. bcoz without welder I can't make car. I try to make spot welder with normal transformer for just trying to make welder. But it doesn't work..

There are quite a few DIY welders around the site. Have you tried the search function?

(It works best when you are careful with your spelling...)

scharky1 month ago

anything available for a grammar-fascist with an English degree? noticed some glaring typos and grammatical errors around the site...maybe you guys need a rabid proofreader, even part-time? i can imitate robot whirring and bleeping sounds if that helps at all, plus my brain just got updated with the hyperfast Microsoft Grammarplus Chipset....

Kiteman scharky1 month ago

If you want to exercise your grammar muscles, you're best doing it on voluntary victims. They can usually be found in the Clinic:

If you find issues with syntax or spelling on the site architecture or in an admin-created document (like a contest), let us know at service at If the issue is on an individual project submitted by an author, just leave it alone. Grammar fascism is as popular as old-fashioned fascism. That said:

We've given away t-shirts without the r, I've nearly written account without the o, and we don't notice until someone points them out.

nstokes14 months ago

I don't know if you guys do stuff like this are not. But I thought I would drop a line to see if you guys do. I think there is a market for something I'm thinking of. I know about 20 people that are like me and think it would be great to have something like what I'm will till you about. I don't know if you guys even do stuff like this are not But you might want to think about putting lights some how on wheel chair's for people that use them to go out on the street's. People in cars just don't watch for people in wheelchair's at all. But I think if they had some kind of lighting on it that it might help. It's just an idea. If you do come up with something email me are if you need a gene pig.

kkiecke nstokes13 months ago

Hello NStokes1. I have nothing to do with Pier 9, as I'm simply a member. I just wanted to comment on your idea. I think that what you are talking about is a fantastic idea. I used to be a tech at a motorcycle shop and we did this for a very independent young man who visited our store from time to time and who had all of us seriously terrified for him that he was going to be hit on the major and very busy road he would regularly travel. In fact, at some point long before I'd met him, he actually DID get hit by a truck. The story is funny of course after the fact but still horrifying none the less! One day a truck did not see him crossing the road (legally) at a turn lane and though his w/c was not hit hard at all, he wound up with both handles stuck to the grill of this truck and was pushed quite a way down the road horrifying everyone traveling in the opposite direction! Luckily the driver caught on quickly from all the honks and urgent pointing. He really was very, VERY lucky he didn't get hurt or worse. Once it was over with, he thought it was super fun that he got to go fast in his chair! Can you imagine?!? OMG!

So, we outfitted his motorized w/c with lights mounted high on extended posts to the outside of the frame in front of the handles which were his "real" headlights with yellow running lights that were also his turn signals just below them. He also got flashing running lights at four corner points of his chair. Plus, for kicks and his absolute joy we gave him a horn as well! Since we didn't want to risk him running out of juice from his main battery, a tray was created for a motorcycle battery and mounted near the base of the chair.

That young man was SO incredibly happy that someone took the time to do this for him! When he showed up to pick up his chair, he was so happy with what we had done that everyone was trying very hard to choke back tears. Most of us were not successful with that!

He was already pretty independent with that chair but with his new lights?!? He was king of the road!!!

I SO wish I had pix to show!!!

What a story! Ended surprisingly well... could easily be the opposite, as many other.

I have no idea how it is in US, but here in Portugal can be pretty dangerous to ride a bike (I won't enven refer to a wheel chair, as for exemple from where I live, there's no sidewalks in 3-4km of those 5km to the center of the town), for our bad roads or for the unconscious overspeeders. Two weeks ago I got really scared coming back home, and it was still daylight! The car passed me at +-90km/h, less than 50cm close. If it was a truck, it would have certainly suck me up right after passing me. Many people already died around here (not on "my" road) for that reason.

Lights can be life savers! Even if they can't avoid those ignorants that shouldn't have a license to drive. I wish them the worst luck!

do you mean a push wheel chair

im software engineer also creative worker from sri lanka. im like to work with you ,any freelancer work ?

tominjose2 months ago

I would like to work for instructables.

Kiteman tominjose2 months ago

Wouldn't we all?

It tells you in the post how to apply, though.

tominjose Kiteman2 months ago

Yeah like so ,how to apply?

Kiteman tominjose2 months ago

Er... have you read the posting?

jtaukuheke2 months ago

Namibia`s too far....

Jezan2 months ago

too far from the Philippines. :((

alstroemeria3 months ago

Should I be receiving any application confirmation or rejection notices? I've sent an email last week and haven't received any follow up response.

lileffects3 months ago

Do you ever hire electronics geeks to build, verify, and/or fix instructables on the site? I've been an electronics hobbyist for a couple of decades, and working in the electronics industry for roughly a decade. I've built custom audio electronics for several well known musicians as well. Unfortunately, I don't have an EE degree so I have to rely on namedropping and the long list of projects and hands-on experience that I have.
Is there a place for the seemingly uneducated at Instructables?

The best qualification for an internship is a track record of publishing awesome projects as instructables.

Time to start creating...

Porda3 months ago

Is it likely to get an interview if you're not in California? Personally, I'm in North Carolina, but I'd happily relocate for Instructables.

Kiteman Porda3 months ago

Since most of the current staff are not Californian, some are even Canadian, I'd say "go for it".

pcpolyzine4 months ago

A highlight of my day is reading responses on this message board. I am a 58 year-old disabled woman in Maryland, USA who worked for years as a product adaptation specialist. My daughter calls me a serial entrepreneur. My advice to anyone interested in getting involved at Instructables is to learn from people like Akin Yildiz who wants this in his bones. He never asks "how much" or "what" is in it for him. He already knows the answer. If you are serious about wanting to be at Instructables in any capacity, the most important question to ask is "when should I get there?" Best regards, J Havel, Columbia, MD, USA, Earth

PS - "Earth" added in case some day it becomes a necessary part of the address.

Akin Yildiz4 months ago

i wash dishes during the day and save the planet at night thru i will move there for an internship just to get help to finish my design in mind !


Send in your application - the worst that can happen is they say "not this time".

The first requirement on all of these should probably be "Located in the Bay Area". Because even though I would kill it as the "Design-Focused Woodworker" and got excited, I am, alas in Los Angeles..

You could move, rent a place in Oakland.

Light_Lab5 months ago

Got all excited about the "Fashion Monster" job for my daughter, she is a perfect match to the job description except for one thing, wrong bay area. She lives in Melbourne Australia.
As for "Materials Scientist, 3D Printing" that exactly describes me and my job before I retired after doing that work for 32 years, I was even doing the 3D algorithm work and some of the programing. I still consult but again wrong country.

Just when is someone going to invent Star Trek style teleportation i{^_^}

How long will the job application for Editor / Digital Storyteller / Videographer be available?

mtkk715 months ago

The is a good web site and I am looking forward in it ...I am in internet marketing and working upon him as K.B.Enterprises .....Thanks!

mtkk(Taufiq Khan)

Sir zvavanhu5 months ago

Allow serious people like us to apply

quincy trott6 months ago

how old do i have to be for a internship?

How old are you?

i am 15 7/6 years old is that a acceptable age?

You'll probably need to involve a parent or legal guardian to arrange anything more than a visit.

inTrustme5 months ago

Mates, what is the required age for your Position of Videographer ?
Actually I don't wanted to mention my age, so for the reply (if wished by you ha) send me an email.
Mail -

Kiteman inTrustme5 months ago

"Please send a resume, demo reel, and a 1 minute video cover letter that tells the story of why you'd be great for this position to auctoramentum at instructables dot com.

Make the subject of your email robot-related, and, if possible, witty."

whitecherokee6 months ago

cool I might apply

akshaypatil6 months ago

i liked it

ahmad raza6 months ago
emma cutekid6 months ago

love u all

emma cutekid6 months ago

love u all

clockworkfish6 months ago

How many internship positions are there or can there only be one?

xe1ybc096 months ago

Hi everybody

nathim1006 months ago


hunter9997 months ago

Sounds good!

JM19997 months ago


manacho7 months ago

Hello I joined Instructables in 2008, and i follow you in every day. I have seen that you need bilingual help, I can work for you manage the new influx of projects in Spanish and provide help to
Spanish-language authors just getting started with Instructables.


Manuel (Manacho)

Kiteman manacho7 months ago

"Send an email to auctoramentum at instructables dot com letting us know you've applied. Make the subject line of your email to us robot-related, and, if possible, witty. Of particular interest to us is your portfolio. Make sure to highlight your coolest projects!"

nbaldan7 months ago

I could work as a designer, as a workshop manager and as a bilingual intern. I've taken the Cisco ccna 1,I've a gook knowledge of all types of graphics.

rcorthell7 months ago

Did I tell you I was a Master Gardener too? .....and a smartie pants?

rcorthell7 months ago

I would love to work here! Definitely sending my resume as well a things I have created! I love to learn so I am somewhat of a jack of all trades in numerous categories. I also have an AS in Electronics Technology, designed, manufactured and installed Avionics installation kits for corporate and commercial jets, and owned my own business!

ssquare7 months ago
Benzyl9 months ago
'You know how to run IE on a Mac' is this a trick question? IE for Mac hasn't been updated in over a decade and wouldn't run on an Intel one anyway.
morgantor Benzyl7 months ago

Not really, there's ways to emulate IE on a mac wo/ even downloading software!

MyMenagerie7 months ago

I have many years of knowledges and experiences that would be a great asset to Do you offer positions that telecommute? Thank you in advance.

supercolor7 months ago

I´m just a man with something great ideas..

gmoon8 months ago

Just an FYI: while Instructables isn't mentioned by name, the latest PopSci mag (Feb 2014) has a profile of Carl Bass (Autodesk CEO) and the Pier 9 workshop is mentioned in the article...

In the printed article, there should be a little tiny mention that is off to the side in a text box.

aHa! You're right--Instructables is mentioned in the sidebar. Cool.

dfunct8 months ago


I would like to work remotely. I am going to send in my info. to "iwannawork."

If there is anything that I missed, please send in any related info. to me, e.g. big bags of money, private jet accommodations and/or Sports Illustrated Models.



Kiteman dfunct8 months ago

To work remotely...

The Instructables workshop sounds like heaven on earth.
Doesn't it just?
Dear_Shashi8 months ago
hi, i really mad about electronics and DIY. I am a big fan of instructables and its really an honer to work with. i am too much interested from deep of my heart to work with. what i will do for that ? i am in India.
"Please send a resume, cover letter, your member name if you have one, and any other useful information to iwannawork at instructables dot com.  Make the subject of your email robot-related, and, if possible, witty."
mnunesvsc9 months ago
i´d like to make things, like wings for easy transportation, can i be paid to do that ?
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