Catch is revolutionary because it allows for people to easily generate 3D models of objects that would be difficult to build in conventional modeling software. Food, for instance, can be caught, modeled and output.123D Catch is not just a modeling tool, but it is also graphics tool. It has its own aesthetic: a smoothing of textures, distortion, and cool color-cast. Since 123D catch allows for the user to upload around 20-50 images of their object, there is a lot of room for discrepancy in form. Maybe its the lighting situation, the shadows or the backdrop that obscures the form? The 123D-4P experiment is a celebration of the weird imagery that Catch creates. I know that the software was designed to work seamlessly with digital images, but I'm going to make it harder for myself and use alternative methods of photography. I will make scans, renderings, pin-hole shots, flash photography with disposable cameras, images of shadows, and other techniques to experiment with 123D Catch.
*Animated Gifs were excessively used in the making of this presentation.