Instructables

3D Design For 3D Printing

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If you're going to have a 3D Printer, you have to be able to design things to print with it. Thingiverse can only take you so far, you know. The only problem with Makerbot/RepRap style 3D printers is that they have limitations. Some overhangs can't be printed, layer delamination can cause parts to break, etc. My goal in writing this article is to create a guide for how to design around the limitations of this type of printer to create strong, functional parts.

For the purpose of this article, I'll be using OpenSCAD, an open-source 3D CAD tool. However, most things covered here can be applied to other programs as well.

The photo is of Erik's label dispenser .

This instructable was produced for Pumping Station: One.
 
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Step 1: A Note On Software

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Software is important. Your choice of software affects your design process, and to an extent the way you think about design. For this article, I'll only use open-source cross-platform tools.

One popular option for  3D work is Blender. Blender is a very powerful modeling and animation tool. Blender is also a mesh modeler , meaning your designs are made of triangle meshes. You can then shape these meshes into your designs. A tool like blender is a good option if you like to sculpt or "feel" out designs as you work.

I use OpenSCAD. OpenSCAD is a CSG (constructive solid geometry) modeler. This means that you make your object by combining primitive forms. OpenSCAD doesn't sculpt. It uses a code-like design process, much like POV-RAY or other ray tracing programs. If you like to design mathematical forms, or really like writing code, OpenSCAD is for you (it has for loops). OpenSCAD has one especially powerful feature: variables. Being able to assign dimensions to a variable and then generate the object from those allows you to make parametric designs.

One important thing to keep in the back of your mind is making sure your designs are manifold. In the interest of time, I refer you to this excellent article on the subject. It's much easier to make non-manifold objects with a mesh modeler than with a CSG modeler.

A final note: Although I will be using OpenSCAD, this is not an OpenSCAD tutorial. There are plenty of good ones out there. I will, however, share my source files for every step. I assume that you have some ability to do basic 3D design, and am only providing tips for optimizing designs for 3D printing.
brandcompany2 months ago

I haven't heard of OpenSCAD prior to this. Trying it out for the last few days. Still much to learn but I like it so far.

I have been Using Scetchup to doodle 3D things but finding it's limited, I'm going to look into "Blender", I'm not sure about the OpenSCAD thing since I'm not sure about the script based interface, it's not something I'm familiar with or comfortable with.
Cool, I just started playing around with OpenSCAD. I like it a lot and the use of variables and for loops has been hugely helpful.