Step 4Generating the Sculpture
Step (1)
Open Rhino.
Step (2)
Look in the menus on the top for Monkey (Rhino's script editor).
Step (3)
If you can't find it, that means you'll have to run the Monkey installer. Close Rhino, run the installer, and re-open Rhino. You should see Monkey in the menu bar.
Step (4)
Before running the script, you'll need to set up the units for the file. Type Units into the command line. Choose your unit of preference from the drop down menu.
Step (5)
Now, type Monkey into the command line. You should see the text Monkey is initializing... and then a window should appear. This is the script editor.
Step (6)
Find the script file (sculpturegeneratorv3.rvb) and drag it into the tab strip near the top of the script editor window.
Step (7)
Click the Run Script button.
Step (8)
A window will pop up asking for the point text file that was exported from the applet. You'll find it in the same folder as the exe of the applet.
Step (9)
You'll be prompted in the command line to enter the maximum dimension. The dimension will be in the units system of the file, which you set earlier.
Step (10)
The sculpture will begin to draw. To speed things, minimize the Rhino window. If Rhino doesn't need to redraw each time its geometry is updated, it runs much faster.
Step (11)
When the script is done running, the Monkey window will pop up. You can them restore the main Rhino window.
Step (12)
If you look in the point text file's/applet's directory you'll now see an .stl file with the same name as the text file. This file should be ready for printing by most 3D printers.
Step (13)
And that's it! You can import more paths, or save your Rhino file and use it for renderings or modify by hand.
You can send out the stl files you've just made to be 3D printed. They should be acceptable for almost any kind of 3D printer.
| « Previous Step | Download PDFView All Steps | Next Step » |
![]() |
Add Comment
|





















































