This instructable aims to show you the step-by-step process of takin a full-body scan and manipulating into any different position for a 3D print. I made the steps as short as possible, so anyone would be able to perform their own 3D scan easily.
Also, I thought some people would be interested in animating their mesh, so I decided to add the basic steps to doing so, at the end of this instructable. The video of the example animation can be found here:
Step 1: Gathering Materials
- Microsoft Kinect (ASUS Xtion and PrimeSense will also work)
-Computer (with a fairly good graphics card)
-turntable (if you don't have one the steps to make one are included in this instructable)
Once you have met the prerequisites above, you will need access to additional software (All the software used for this instructable is either free, or has a "lite" edition that you can use)
- Reconstruct Me
The newest version is much more user-friendly, but if you do not purchase the lincense, little spheres will appear in your output mesh much like a water mark. the older version does not have this watermark, but can be harder to use, and can sometimes be a bit "buggy".
Newest version download - http://reconstructme.net/projects/reconstructmeqt/
Older version download - http://reconstructme.net/releases/
Downlad - http://sourceforge.net/projects/meshlab/files/meshlab/MeshLab%20v1.3.2/
- Blender (I used version 2.66, but 2.67 should also work fine)
Download - http://www.blender.org/download/get-blender/
netfabb has a cloud service where you send an stl file, and it will attempt to repair it within five minutes and send it to your email.
netfabb cloud - http://www.netfabb.com/cloud/index.php
netfabb studio - http://www.netfabb.com/download.php