Despite the ability of powerful rendering programs (such as V-Ray) which turn these virtual models into realistically rendered images, it is often desirable to have a physical model to show prospective clients or professors. Using software such as Autodesk AutoCAD, these models can be brought into the physical world at any desired scale.
This instructable documents the creation of a physical model for a project I completed for architecture school. The design was developed using traditional drawing media in the very early stages, further designed in AutoCad, and fully realized in 3D using Sketchup. Once the design was completed, stylized renderings were created using V-Ray, a Sketchup plugin to give some realism to the design. However, it was still a requirement to build a physical model.
By measuring the dimensions of the virtual surfaces inside Sketchup and then drawing these surfaces in 2D using AutoCAD, I was able to create a physical object/model from a virtual one using a laser cutter.
Each component of the model (each roof plane, exterior walls, ground plane, columns, beams, etc.) is cut out and becomes like a “puzzle piece.” Each puzzle piece is then assembled and glued to form the final model.
This is technique used by many architects and architecture students to speed up the model making process. Using a laser cutter, several hundred pieces of any shape can be cut at any scale in a matter of minutes.
I see this instructable as an introduction to how physical models can be made from 3D models that can benifit newer architecture students who may be unfamilar with or new to laser cutting, as well as the curious individual interested how us architecture types make models these days. The degree of precision that can be achieved is really quite remarkable.
These images are of the Final Physical Model 3/32" scale. Dimensions are apprx. 28" Long x 18" wide x 4" high
It is not feasible to go into how this was actually modeled in 3D, as this is an entire series of instructables focusing on the use of a single program. Many tutorials can be found online. Just type in Google Sketchup Tutorials and you'll be on your way. It is a very easy program to learn.
This instructable simply documents the process of turning the completed 3D model into a set of 2D drawings and the resulting physical model.
These images are of the 3D model inside of Sketchup, as well as some rendered images created using V-Ray and Photoshop. As nice as these virtual images may be, I still need a model for people to look at and hold in their hands.
I always model and draw at FULL SCALE. That is to say, when I model a wall that in reality would be 8' high if were ever to be made in real life, I draw the wall at 8' in the program. Even if the model is going to be at 1/8" scale, where 1/8" represents 1'.
This way, when I have the drawings at full scale, I can then print/cut the model at any scale I want by changing the plot scale.
Step 2: Measuring Model Surfaces
Each roof plane, exterior wall, ground plane, columns, beams, etc. becomes like a “puzzle piece.” Each puzzle piece is then assembled and glued to form the final model.
We need to make each puzzle piece. To do so, the edges of each surface are measured using the tape measure tool or dimension tool in Sketchup.
These images show how I measured one of the roof planes. It has many sides/edges and so I thought it would be a good example. It is necessary to find the exact lengths of each edge. This way, the physical model will look exactly like the 3D model and all the pieces will match up.
Again, I am using one of the roof planes as an example and have colored the surface red for clarity.
Depending on the piece you are measuring, you can change to a specific view in the program. This is the top view since we can see the whole component. The piece we are measuring is in RED, but the rest of the model can be seen as well. In the final image of this set I hid the other model components for clarity.
Using the dimension tool you can quickly determine the lengths of each piece.
Step 3: 2D Drawing in AutoCAD
Different laser cutters may not use these colors and the actual cutting process for a given laser cutter may vary from mine. I will document my cutter and it is likely that the cutter you may have access to is similar.
I make a 2D drawing of the measured piece in CAD by simply drawing lines on a “cut layer” or red colored layer.First though, these layers need to be set up.
I create two layers, one is made red (cut layer) and the other is blue (score layer). The pictures are annotated to show the steps once in the layer properties manager in CAD.
The roof plane that we measured needs to be drawn on the cut layer, since it will be cut out of my material. I simply draw lines to match the roof piece from the 3D model.
Once plotted to the laser cutter, the piece will be perfect at whatever scale I set the plotter (cutter) too. You can set the scale you want to cut at in the properties of the plotter as shown in the final image. Since the drawing was made at full scale, the plot scale can be made to whatever the user desires.
Note: it is important to turn of “plot with plot styles” and “plot object lineweights” or your cut will be wrong.
Step 4: Additional Model Pieces
Here you can see a screen shot of some of the other pieces that have been drawn in 2D, after I measured them in Sketchup.
The last image is of my “base”. This is a piece that I use as a template for where the walls, columns, etc. go. Basically, the floor plan of the design in drawn in CAD in blue so it scores lightly into my material. I then use the floor plan as a layout for where the pieces go. Since I do this, I do not have to measure where each wall goes in the physical model, since it is all placed using the computer. This saves so much time.
In the “base” you can see the entire site for the model. You can also see some interior walls, the exterior walls, the outline of the parking stripes in the parking lot (on the right side there) and also where the exterior stairs will go.
Step 5: Making the Physical Model
These pictures pick up after the ground layers and exterior walls have been glued into place and the interior floor has been laid down. The white interior walls were not laser cut, but done by hand. The images progress from the first level to the second level of the building.
Using a small triangle to make sure pieces are aligned vertically helps ensure the walls will be straight and at 90 degrees. By using super glue gel, which sets up quickly without running, one can quickly place several pieces a minute.
It takes some time to figure out where each piece goes if you don't cut them in some kind of order. However, if you get stuck you can look at your 3D model.
The last two images shows good the roof plane we measured.
Step 6: The Completed Physical Model
You'll notice a black metallic looking component not in the original 3D model. Those were cut by hand and are actually painted/textured basswood. Acetate was used fro the windows which were hand cut, and painted basswood was used for the mullions. Those too were cut by hand.
Step 7: Section Model
This model doesn't have any pictures of its construction, but it was made in the same way. I took the same 3D model and made some section planes. I then measured the resulting pieces and drew them in 2D, just like the final completed model.