Step 4: Upload Sketch to the Arduino
Please note that the unique API key from Step 1 is required to proceed.
Open up the Arduino IDE. Click 'File' -> 'Examples' -> 'Teleduino328' -> 'TeleduinoEthernetClientProxy'. This will open up the sketch that we'll be using.
Near the top of the file you'll see some network configuration variables. If you're feeling adventurous you can play with these, but the default should work fine. The only thing we recommend changing is the MAC address declaration, even if it's just a matter of changing the last byte to something like 0x01. MAC addresses must be unique on your network (which is why we recommend you change it from the default). If you are setting up two or more Teleduino devices, you must ensure their MAC addresses are different.
The one thing that must be set is the unique key. See the attached image as a reference. By default they are set to a bunch of zeros. To make it easier, when you receive your unique API key, you'll also receive a URL to a tool which outputs your key in a format that can be copied and pasted into the sketch.
Once your key is set, connect your Arduino (if you haven't already), ensure the correct serial port is selected, and click 'Upload'. All going well the sketch will compile and upload.