Introduction: Arduino Flappy Bird Game Using TFT LCD by Push Button Tutorial
The 3.5 "display module for easy adaptability and flexibility of library had long been a reliable basis for tender color.16-bit color TFT screen and 3.5 "in size. It works as a touch screen to incorporate a capacitive sensor, which allows us to control it by touching with the finger directly on it and has a resolution of 480 × 320 pixels, relatively high for its size. Uses the ILI9481 driver.
Screen Size: 3.5 "
Color code: 262K
Display Size: 51mm x 77.5mm
Connection: Arduino Mega Shield (Mega / Due size)
SD card support: ... 128GB 16MB
Chipset: ILI9481 (R61581, CTE32HR)
Viewing Angle: Wide
Control: individual or UTFT library
Power supply voltage: 3.3V and 5V
UTFT supportBacklight: permanent, internal control
Size (mm): 97.5 * 64mm * 15mm (shield)
Step 1: Project Planning
For this tutorial, we just using a simple hardware where there is no need to use breadboard and any other components. No need of wiring.
You just need to have:
- 3.5" Arduino TFT LCD Touchscreen Module
- USB cable type A male to B male
- Arduino Mega 2560
- Push Button
**Please download the UFTF
Step 2: Pin Connection
Connect your arduino with the 3.5" Arduino TFT LCD Touchscreen Module and two (2) buttons which are Start Button and Reset Button. Make sure that all pins are fit into its port.
Step 3: Insert Coding
- Download the test code and open it by using Arduino software or IDE.
- Make sure that you have choose the right board and the corresponding port. (In this tutorial, Arduino Mega 2560 is used)
- Then, upload the test code into your Arduino Mega 2560.
**For in case, if your display is mirrored, you may follow the instruction below:
Documents>Arduino>Libraries>UFTF>tft_drivers>ili9481(for 3.5'' TFT LCD)>edit initlcd.h and change
Step 4: Result
After uploading completely, you can start to play with favourite flappy bird game.
Step 5: Video
Enjoy watch the tutorial!
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