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When I first became aware of Arduino, a theremin seemed like a natural project: sensor + actuator.  It turned out to be quite affordable and fun to make.  It is a naive design, using just one photocell and some hacked headphones.  After some experimentation, I decided that a  self-calibrating function was essential if I wanted repeatable performance in different light levels.  Also, I decided to autotune it using math instead of a lookup table.  To me, the pentatonic tuning is the most pleasant, although this can be adjusted easily to chromatic or other tuning schemes if desired.

Here's a list of the materials I used:

* Arduino Uno (running on Mac OS X 10.7.4 Intel)
* USB cable
* Breadboard
* Super-cheap earbud style headphones (from a plane flight, I think)
* standard small photocell
* 10K Ohm resistor
* Some wire
* Soldering gun with solder

Step 1: Hack the headphones

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In order to send signals to the headphones, I cut the wires and soldered them to some jumper wires.  There are a few tricky points here. 

First, once you cut the wires and strip off some insulation, you should see 4 wires, 2 from each side.  Each pair forms a circuit with a single headphone.  So we can effectively think of each pair as containing a + wire (usually colored red or blue) and a ground wire (usually copper colored).  We can either just use 1 of the headphones (and thus one of the wire pairs), or we can combine the wires to use both, thereby achieving twice the fun.  To do this, we will want to solder the + wire from each pair together to one jumper wire, and the ground wire from each pair to the other jumper wire.  See detail photo of headphone hack above.

Second, beneath the obvious rubber insulation, there is often a mostly invisible resin layer coating the 4 individual wires.  The easiest way to get it off is to heat it with a lighter until the wires appear to burn briefly.  Note that after this is done, the colors can be very difficult to discern, so it is a good idea to leave a section unburned that you can use to identify them.  I also use a wet cloth to wipe of some of the residue from the burnt resin to improve conduction.

For the actual soldering, I have very primitive equipment, so I just twist the headphone wires together and around the jumper cable and then drip some solder on that.

Step 2: Assemble the circuits

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There are two simple circuits involved.

Headphone circuit: Use any Adruino digital out pin and a ground to make the circuit with the headphone jumper cables.

Sensor circuit: It's a standard voltage divider job that lets the varying resistance of the photocell modulate a voltage read by an Arduino analog in pin.  First, I make a series circuit that starts from the Arduino 5V power pin, goes to my photocell, then to my 10K Ohm resistor, and finally back to Arduino ground.  I probe the voltage at the node between the resistor and the photocell using the A0 analog in pin.

Occasionally, I had problems with flaky connections.  I think I need to use better jumper cables next time.  When things just weren't working right, I could just wiggle some cables and identify the flaky connection.  Securing the cable more firmly in the breadboard or re-burning the resin always did the trick.

Step 3: Write the code

The heart of the code is basically two commands:
* An analogRead that gets the value of the voltage from pin A0.  This effectively measures the light level on the photocell.
* A tone command that sends a signal to pin 9 and causes the headphones to produce a tone at a specified frequency.

Of course there are a lot of other things to be done:
* Variable definitions
* setting up pin 9 for output
* Calibration loop: The user exposes the photocell to a range of light levels, teaching the program how to scale frequencies
* Compute scale and shift parameters based on calibration data
* Autotuning:  rounding frequencies to the nearest desired note using logarithms

The sketch is attached as a text file and has a ton of comments.

Step 4: Play (see video link)

Now you just open the Arduino editor, verify the sketch, plug in the USB, and upload.  Here's a video of what it should be like.
Of course there's plenty of room for modification and improvement.  Some possibilities include:

* Adding a volume control like (potentiometer, or another photocell)
* Using a better speaker
* Making the code more efficient (fewer doubles)
* Taking advantage of the map function instead of mapping the calibration by hand

Feel free to suggest your own ideas, and have fun annoying people with your theremin.
dhendricks1 says: Apr 1, 2013. 6:24 PM
I noticed a couple of people used piezo's with success, I just tried it with a small 8 ohm speaker out of a kid's radio. It works well too.
leeseibert says: Mar 11, 2013. 4:31 AM
I made a project similar to this. Then I shrunk it down to an ATtiny85 micro controller.

Check it out here:
https://www.youtube.com/watch?v=BsKRtUCCle4
rhonardoost says: Feb 19, 2013. 2:05 PM
Is there anyway to get the theremin to be silent when in darkness, and only produce sound when light is introduced?
faziefazie says: Feb 16, 2013. 6:15 AM
I'm done with this project, and this is my first arduino project. Thanks a lot to you :)

if I want to put potentiometer, where should i put? And what kind of potentiometer I should use? thanks before.
gwarbeh (author) in reply to faziefazieFeb 16, 2013. 9:16 AM
Cool. Does it work?
As for the potentiometer (pot), it depends on what you want it to do.

The pot can go in place of the resistor if you want it to affect the volume. A lower resistance will just let more cuurent through to the speaker. Not sure what all types of pots are available, but i'd try one that goes up to 100k; linear is probably fine.

If you put the pot in series with the photocell but before the A0 read, it could be used to affect pitch. You'd wanna use one with a max resistance similar to that of your photocell.
Good luck!
faziefazie says: Feb 10, 2013. 5:26 AM
I want to try this cool project, but I'm a beginner in Arduino, for Step 3: Write the code, we're just have to write the code in sketch and that's it, or we have to do the step "there are a lot of other things to be done:", because I really don't understand how to do the Variable definitions, Calibration loop, etc. Please help me..
gwarbeh (author) in reply to faziefazieFeb 10, 2013. 10:28 AM
Hi. The code should work as it is. All that about "other things to be done" is just me summarizing what the code is all about. You can just copy the code that I have there as an .rtf if you want. Then you can try fooling around with it to change it and/or learn how it works. Best of luck!
Zetainex says: Jan 8, 2013. 10:41 AM
(removed by author or community request)
gwarbeh (author) in reply to ZetainexJan 8, 2013. 11:22 AM
Why not? Give it a try. I don't see how it could break anything. I think the piezo buzzer is probably pretty robust. The frequency response may be an issue, though. It might just make it sound strange. Maybe that's what you want? Good luck, and let me know how it turns out.
Zetainex in reply to gwarbehJan 8, 2013. 3:07 PM
I wanted to save me having to use headphones and use a soldering iron and, as I have a piezo buzzer, I wondered if it would work well. The answer is a resounding yes, it sounds almost like your Theremin in the vid. Thanks for the code and the instructions!
Zetainex says: Jan 8, 2013. 3:06 PM
I wanted to save me having to use headphones and use a soldering iron and, as I have a piezo buzzer, I wondered if it would work well. The answer is a resounding yes, it sounds almost like your Theremin in the vid. Thanks for the code and the instructions!
martzsam says: Jan 6, 2013. 6:28 PM
I made a video here of mine. I plugged in a regular speaker from a set of desktop speakers. You can't really tell from the video but it does get fuller sound.

http://www.youtube.com/watch?v=Opvzt_hryBE
gwarbeh (author) in reply to martzsamJan 7, 2013. 6:37 AM
Nice job, martzsam! Sounds good. Thanks for the comment.
Trecool771 says: Oct 2, 2012. 3:48 PM
pretty cool bro. im a master at circuitry and programming but new to microprosessors and the arduino programming language. u look good at all 3.
gwarbeh (author) in reply to Trecool771Oct 3, 2012. 12:10 AM
Thanks Trecool771

I am not a master of any of those, but I do enjoy learning.
AJMansfield says: Oct 1, 2012. 4:18 AM
I'v actually done stuff with headphones before, and its actually possible to weld the headphone wires with just a regular lighter. I had to do this once when I was in Italy on vacation: I needed a sound cable, and I didn't have access to hardly any of my tools, but fortunately I was able to weld two headphone wires together with that trick and use that.
judas79 says: Sep 30, 2012. 1:33 PM
Very cool, have you thought of reversing the way the sensor works, to no light being high frequency sound and low frequency when illuminated by light. Also maybe have the sound cut off at a certain brightness, so its not alway on.
gwarbeh (author) in reply to judas79Sep 30, 2012. 11:36 PM
Hi, judas79.
That's a really good idea. I think it will be part of the next version. Thanks.
uncle frogy says: Sep 30, 2012. 12:32 PM
having built a couple of theremins before I was interested in what this would be like.
I breadboarded a light controlled one as an experiment once, using the basic type of circuit of the classic theremin and oscillators using 555 chips. I never tried using a digital processor.
I personally like the "slide" of the theremin as it allows vibrato
If you adjust the output to line level you could play it through any amp including a home stereo.
also might make an interesting proximity sensor effect like a "party door bell "
great work always push the edges!
uncle frogy
gwarbeh (author) in reply to uncle frogySep 30, 2012. 11:35 PM
Thanks, uncle frogy. I like the doorbell idea! It started out with the slide, but I ended up like the step tone thing better.
professorred says: Sep 30, 2012. 10:04 AM
I can hardly wait to have the time to do this. Just a note though, if you wire up a headphone jack, you can save the ear buds for regular use afterwards.
redrok says: Sep 30, 2012. 8:07 AM
Hi gwarbeh;

This is only half a Theremin.
A real Theremin has 2 controls, Volume in addition to Frequency.
Basically they worked in a similar way. The volume signal is used to modulate the amplitude of the frequency signal.
I suggest you add a second sensor that controls the pulse width of the frequency output.
redrok
Insonicbloom says: Sep 30, 2012. 6:16 AM
nice project, I'm not a microcontroller fan myself but I may dust off the old arduino and try this. incidentally I made an easy theremin Stripboard layout using off the shelf stuff HERE
hankenstien says: Sep 27, 2012. 10:27 PM
Nice start have you tried adding more photo resisters to get more sound and or control?
Its something I was going to do, after i built the simple synth that floats around here, and you tube, it would just be changing the pots to photo cells, but you seem to get quite more sound then expected from only one analog input makes me really wonder about the synth with (5 or is it 6?) inputs and what sounds could be achieved.
Anyway cool man nice job!
gwarbeh (author) in reply to hankenstienSep 28, 2012. 5:50 AM
Thanks, hankenstien.
I have plans to extend the project when I find the time. Yeah, I started off trying to produce waveforms myself and had very poor results. Then I learned about the tone command in Arduino and it was easy. I've recently been trying to combine more that one tone at a time, but that hasn't gotten me anywhere so far. I think if I want more complex sound, I need to learn to create the waveform as an array. There are a couple of sites that explain it. We'll see.
Keigh says: Sep 27, 2012. 7:34 AM
I had to do a google search for Theramin but now that i have, I'm pretty sure i want one. Maybe you could post a vid of yours working?
gwarbeh (author) in reply to KeighSep 27, 2012. 10:51 AM
Hi, Keigh.
There's a link to a youtube vid of mine in the last step. Here it is again:
http://www.youtube.com/watch?v=s6paKXNiuOQ&list=HL1348598591&feature=mh_lolz

Good luck.
Keigh in reply to gwarbehSep 27, 2012. 11:50 AM
derpy me! Thanks! that's awesome. I have an arduino just waiting for programming.
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