In my youth, we had arcades and bowling alleys to play games slightly better than the Atari home gaming system. The VIC-20 home computer system was the predecessor to the Commodore-64. Growing-up during a time before wireless phones and graphics better than the Atari, I really enjoyed the text-based adventure games. To this day, I can recall images in my mind of what I imagined while reading the descriptions of the environments I got to explore. Using only Arduino Uno, I want something like a text-based adventure or Multi-User Dungeons (MUDs), or Zork, using basic rules of Dungeons & Dragons with a feel similar to Gauntlet or Diablo.
Currently, the project makes a visually interesting simulation of a character wandering through a maze looking for a key and trying to find the door to exit only to be stuck repeating this for all eternaty
Recommended hardware: Atmel 328p microcontrollers, an LCD Shield with buttons, and an MAX7219 8X8 Red Dot LED Matrix.
I have included several mini animations, a series of icons shown on the 8x8 display, for finding a key, using a potion, using magic, opening the door, and player death. I have also included numbers 1 - 20 for showing the result of a simulated die roll. However, showing the number each time the player rolls is annoying so this animation has been disabled.