This time, we've combined our nerd-ness to bring some of your favorite movie sound effects to life. The " Augmented Hyper-Reality Glove" uses flex and tilt sensors to send signals to a Wave Shield from Adafruit Industries. The Wave Shield lets you trigger uncompressed sound files directly with Arduino, eliminating the need to call files from your computer.
When you punch with the glove you get a "punch" sound, when you make a pistol shape, a "gunfire" sound, etc. The possibilities are limited only to your imagination, and your world will be augmented by the sounds you normally only hear in your head or make yourself (legitimizing those embarrassing moments when other people hear you doing it).
Team: Becca Chen, Zack Jacobson-Weaver, Jimmy Krahe & Spencer Sugarman from Activating Objects with Eric Paulos and developed at CodeLab.
Let's get started...
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Signing UpStep 1: What You'll Need
Materials: One Glove, Solder (and some skills, the Wave Shield is a marathon soldering session), Conductive Thread, Electrical Tape, Anti-Static Sheeting, Regular Sewing Thread and a Needle (and a thimble for you sensitive types), Aluminum or Copper Foil Tape, Electrical Wire ( there are two kinds used here: Solid and Stranded. You'll see why later), Velcro and Velcro Straps, Hot Glue Sticks.









































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And since I was getting really jumpy readings with conductive thread (I suspect that a single strand can get disconnected at random times), I used multistranded copper wire.
Sooo I guess I kind of changed everything, but thanks anyways!
I'm currently setting up a processing program to control the screen with invisible forces (or photo resistor values). Superpowers, indeed.
Good luck.
Break down your video game controller and literally find out, of all the wires going from the controller to the console, (this is assuming you're using a wired controller. Do they even make those anymore?) which one is assigned to what button, lever motion, tilt etc. You would have to do this by providing power to the controller and grounding it as well. It would be akin to measuring analog input on Arduino.
If you look at my only other Instructable, you can see how we used analog input to turn stuff on and off. That's also what the glove does. That also what a WIRED video game controller does. Otherwise it is a digital input which, for most purposes, works (outputs) the same way.
Then comes the real challenge. You have to "map" the output of the glove to the output of the controller. So, for instance, lets say you have a "B" button on your controller. You could hard wire your index finger to the B wire of the controller and it could then send signals (switch on/ switch off) to the game console. Etc, etc. etc.
What I'm not explaining here is exactly what it means to sort out these wires, power them, and "map" one controller (the one that came with your game system) to a new controller (like the glove). For me that would be tricky.
But can it be done? I say, anything CAN be done!
To quote Ra's al Ghul, Batman's Ninja coach, "You're training is nothing! You're WILL is everything!"
http://wiki.teamfortress.com/wiki/Gunslinger
I would like to build some of these flexsensors for another project, What kind of output do these give? How precise are they?
These also work as pressure sensors so try it both ways.
Cheers,
http://www.ytgloves.com/products.asp
They are VERY expensive but VERY VERY durable. I paid about $35 US for these but they're my second pair and the first pair made it through about 2 1/2 years of mountain biking (i.e. me catching my fall as I'm sliding down dirt and gravel).
Plus they look cool!
https://www.sparkfun.com/products/9102
https://www.sparkfun.com/products/9101
They are circular LilyPad protoboards.
and use conductive thread to tie the sensors into the wave shield.
Regardless, you're point is well-taken. Clean it up!
Thank you for the ideas and links.
Glove: free - $35 (any glove would work)
Wave Shield $25+/-
Flex Sensors $10
Arduino and Other Electronics $30 (???)
Misc $10
It realistically costs $100 plus assuming you have nothing to start with. Now that you ask, I see that's pretty high.
The price point on a commercial product should be less than $35 a PAIR!
You also don't need gloves that cost $35. Ours did, but it's a high quality (Youngstown) glove that kinda looks cool to start with.
There are lots of places, I suppose, to trim the fat.
(You know, even it hadn't worked, this still looks way cool!)
Cheers,