Augmented Reality Using Unity3D, Vuforia and Arduino

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Introduction: Augmented Reality Using Unity3D, Vuforia and Arduino

About: You can find more of my work on Youtube Channel.

Step 1: Augmented Reality Using Unity3D and Vuforia (part 1)

Download everything below and follow instructions in the video above:

Download # Unity3D (download and install it) (*.exe file)

Unity3D is also available to download from here

Download #Download and Import Unity3D Extension (*.unitypackage file)

Unity3D extension is also available to download from here

Download #Download and Import EdgarasArt tracker in Unity3D (*.unitypackage file)

You can create your own tracker here

Download #Print this image to augment the content (*.jpg file)

Download #The same resized image to 512x512 pixels (*.jpg file)

Download #Download Whole Project EdgarasArt files (the result) (*.rar file)

Step 2: Augmented Reality Using Unity3D, Vuforia and Arduino (part 2)

Download everything below and follow instructions in the video above:

Download # Extract Previous Augmented Reality Unity3D project files (*.rar file)

Download #Arduino code to read data from Photoresistor (*.ino file)

Download #Unity3D C# code to read data from Arduino (fire.cs) (*.cs file)

Download #Image of flames (*.jpg file)

Download #Print this image to augment the content (*.jpg file)

Download #Final result of this project (*.rar file)


Enjoy!

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    3 Comments

    Is C# the only programming language accepted ? _ How about other languages/

    In the video - how is that your sheet is flat on the table, when your camera/recorder is recording from the laptop.
    In my laptop- the recorder is at the top of the laptop and in order to view the JPG - I have to bend my laptop display ?
    Are you using a different camera , connected to the laptop ?
    -

    Video without audio makes it a bit hard to understand where you are getting at.
    Otherwise Liked the Video. Good work.