3 Simple Ways to
Share What You Make

With Instructables you can share what you make with the world — and tap into an ever-growing community of creative experts.

PhotosPhotos

Share one or more photos of a project, recipe, or whatever you've made, quickly and easily.

Step by StepStep-By-Step

Share your step-by-step photos with text instructions of what you made so others can do it too!

VideoVideo

Share your how-to video. You'll need your embed code from a video site such as YouTube.

Butane badness

Step 9Wrapup

Wrapup
Notes on Ammo

Marshmallows
These work great. Chaptstik tube uses them native from the bag...minimarshmallows. I like to dry them out though till they are good and crusty. I carefully roll them to near barrel diameter and use the barrel like a mandrel to "extrude" them. This sets a perfect diameter and works great.

Tic-tacs
Already discussed, work great, become sticky with time...water is a product of combustion. sticky is not good. They're cheap, buy more.

Straws
You would be amazed at the performance of a short length of soda straw with wax vs hotmelt glue plugging the end. Add a sewing pin and you have nice darts.

Wax balls, Hot melt glue tubes, foam plugs, balls of yarn, peas, beans, spit-wads...have a blast. The range is from harmless short range stuff to fairly lethal. The marshmallow can seem nearly lethal with a long barrel. So many possibilities....have fun.

The Future
I like breechloading better than muzzle loading.

I like having the gasflow control seperate from the spark control.

When the projectile fails to leave the barrel---it becomes a film canister cannon. The pressure builds till the canister seperates from the lid. This is LOUD = ouch my ears, especially indoors. Can this be fixed while still having a pressure release mechanism for safety?

I would like some muzzle velocity measurements. I am exploring high-speed photography among other things for this and I would like some nice pictures.

Basically, this is the beginning, stay tuned for more.

Feel free to offer suggestions / improvements / post your own designs.
« Previous StepDownload PDFView All StepsNext Step »
15 comments
Jul 9, 2011. 11:51 AMQuw10 says:
Wanna make this more interesting you should make a crude blow back loading system so it atleast reloads by gravity, you know like opening a trap door or something but probably will be tricky
Nov 12, 2009. 6:03 PMjupeter5 says:
Wow this is really cool i must build one, keep up the good work
Sep 7, 2009. 2:26 PMkrugerm says:
I have a quick question do you have to open the chamber every time you reload because of lack of oxygen, or have you found a way around it? I ask because i have some mini spud guns and they can have enough fuel, but i run out of oxygen to do multiple shots without reopening the chamber.
Mar 16, 2009. 10:58 AMcorpse--paint says:
s = v sin a t - 1/2g t 2

v = (s + (1/2g t2))/ sin a t

g = gravity (9.81)
s = distance
t = time, meaning you could use the time code of a video etc
a = angle of launch

make sure you launch from ground level though, or the equation doesnt work
Mar 22, 2009. 11:09 AMfirefighter1333 says:
btw how do u calculate/measure the fps of any gun?
Mar 22, 2009. 11:04 AMfirefighter1333 says:
corpse where is this for exactely (im just curious), could u explain this to me? pls? (im such kind of person who likes fysics and stuff but who not always understands)
Dec 3, 2008. 10:01 AMfd93 says:
for the pressure problem try drilling a small hole in the chamber and plug it with some hot melt glue them if it fails to fire punch the glue in and the pressure will release through the hole rather than turning the canister into a pressure vessel
Apr 19, 2008. 7:09 PMcliche_cliche says:
I've just completed mine! But I did a few things differently, mainly because I didn't have the parts you descried in the materials needed.

Here's an image of what mine looks like: http://img412.imageshack.us/img412/2055/p1011352qz5.jpg

I used a wooden stake for the wood, a medicine bottle (though not very interchangeable), and a 6mm airsoft barrel with bbs.

One minor, but less complicating change I made to your design was the connection to the piezo element. I left the pen spring out and used solid core wire, which is easy to wrap around and won't come off. It also made the bridge for the spark easier to do.

I am more than impressed and pleased with this nifty little device.

Though it is fun, it's not exactly consistent in both firing first try and fps, thought it was made for under 10 bucks, so there's not much consistency to expect!

Do you have any techniques for firing and FPS consistency?

Thank you for the instructable!
Jul 2, 2007. 6:29 PMthe gizmoman says:
try shooting cotten balls soked in alcahal or other flamable liquids
Mar 12, 2008. 6:20 PMYummyPancakes says:
Fireballs! Hehe. Ha ha ha. MWAHAHAHAHAHAHA! AHAHAHAHAHA! MAHAHAHAHA! Sorry you had to see the evil genius in me...
Aug 30, 2007. 10:44 AMmanmelvin says:
Oooooh flaming projectiles i like o__0
Mar 3, 2011. 7:40 PMilpug says:
that is a really good idea. dangerous, but good.
Jul 2, 2007. 3:14 PMKiteman says:
I would like some muzzle velocity measurements. I am exploring high-speed photography for this and other interesting image capture.

Try a ballistic pendulum instead:

http://webphysics.davidson.edu/physlet_resources/bu_semester1/c12_ballistic.html
Aug 20, 2007. 3:56 PMkillerjackalope says:
how bout a defined shutter time and a scale in the background like 100/S shutter and a metre rule as close to projectile... take start of the blur to the end of the blur on the ruler to find out the distance travelled in 100/S x 100 gives you cm/s and leaving it undivided gives you M/s
Aug 20, 2007. 4:02 PMKiteman says:
Or video at a known frame-rate (say 30fps) and compare adjacent frames?
Sep 11, 2007. 9:43 AMKiteman says:
1, 2. Try a banded background - black and white stripes of known width (1cm?) to allow accurate measurement of distances, plus increasing the chance of spotting the 'mallow.

At 30fps, 2m in a frame = 60m/s, not 91m/s.

60m/s = 134mph = nearly 200f/s (not 300, but still impressive).

3, 4, 5, 6:

Make or buy a clock with a smoothly-moving sweep-hand (as used by crash-test centres) or a simple "bob" pendulum of known length (and hence calculable period).
Aug 20, 2007. 9:57 PMkillerjackalope says:
yeah I used the 100/S as a way of getting a direct measurement, timing would be everything and prefocusing is a must but the video idea might provide more reliable figures say: (travel over 10 frames)/30 = velocity in M/s also using ten frames cuts down on error by a huge amount.
Aug 23, 2007. 9:36 AMkillerjackalope says:
yeah a decent camera with a reliable framerate or shutter timing is the main thing to get over then timing the firing and capture so video is a better bet
Mar 3, 2011. 7:47 PMilpug says:
Another way to find speed is to make and cast some ballistics gel (i think there is an Instructable for this), and fore into it at point blank range. Then, i think, by using some fancy math that im sure you can find somewhere, you should be able to find out how fast its going.
Jul 5, 2007. 12:49 AMhamishofangus says:
Muzzle velocity figures are very easy to calculate with simple projectile motion formulas based on the principles of Newtonian physics. If you can measure:

Angle of inclination at launch
Flight time
Distance of Flight
Vertical Acceleration (roughly 9.8m/s2 most places on Earth)

You can solve for the velocity at the time of launch. Simple and accurate. Can't remember the formulas right now, let me look it up and get back to you.
Sep 3, 2007. 2:01 AMgamma_fear says:
one problem, wind resistance will through off your calculations.
Aug 30, 2007. 10:50 AMmanmelvin says:
Wow i tried to make somthing like this but it doesnt have an kind of chamber so it didnt work.

Pro

Get More Out of Instructables

Already have an Account?

close

All Steps Viewing
View all steps of an Instructable on the same page when you're a Pro Member.

Upgrade to Pro today!
5
Followers
1
Author:bench.worker