Introduction: Carcassonne: Colony

In the year 23XX, 10 years after the end of the devastating Colony Wars, a discovery has been made. A new planet, and with it the promise of a new life, new riches, and new opportunities. It is a harsh and demanding world, but fortune favors the bold...

The few times I've had my folks over to my little condo, I fear I might've bored them to tears. I got the notion that some kind of board game might fix that next time. Naturally, I wanted to make one before I bought one.

Among others, I found Carcassonne. For those not in the know, it's a German tile game where you build a medieval landscape and claim features as they're created. People like to make their own sets, but I was surprised to see that there weren't any sci-fi variants anywhere. It was clear what I had to do.

  • Plays exactly the same as classic Carcassonne, just with more self-satisfying sci-fi references.
  • Comes with a free Terraform (rivers) expansion!
  • I'm not good with textures and I mostly did it for myself, so I borrowed most of the textures. Also, I've been hyped as hell over the upcoming Homeworld prequel, Shipbreakers.
    • The desert fields are a satellite photo of the Painted Desert in Arizona, processed to hell in GIMP to match the rest better.
    • The city textures were tiled from a piece of the Hiigaran Battlecruiser from Homeworld 2, with simplified colors and features tweaked to fill in unsightly gaps.
    • The roads were traced by hand, but initially textured with a mishmash of satellite photos of various airstrips.
    • The water was just a blue layer overlaid on the desert texture and dotted with vegetation using a stock GIMP brush.
    • The back face was partially traced from a photo of Mars and, of course, the signature "C" of the series.
  • I couldn't get a color printer of my own to work, so I got it professionally done.

  • The tiles are made from regular mat board from the craft store. I was afraid it'd be too thin, but it worked out almost perfectly. The only problem is it was surprisingly hard to cut.

  • In a move that I'm sure has originalists crying "Heresy!" I didn't use the classic Meeple as markers. Instead, I went with companies like you'd see investing in a civil colony's development. Again, I borrowed a bit of Homeworld assets until I can generate something else.

  • Also comes with a foam-core carrying case/dispenser. I thought about painting it, but I think I've been looking at the plain black for too long to change my mind.
  • I had enough mat board left over to make a little scoring table. I even managed to get it to fold up and fit inside the dispenser for carrying.

Step 1: Make Your Own! (if You're Into That Kind of Thing)

And here's where I'll leave the files in case someone decides they want to make their own. A few things I should point out, though:

  • The classic River expansion has, as the name implies, a little river flowing through fields. That looked too small for a planetary sci-fi setting, so I made them take up almost the whole tile edge to make it look more like a terraformed lake.
    • I realized towards the end that I goofed and forgot to leave enough room in some tiles to connect fields. It should be okay everywhere except for some of the corner pieces; in those cases, just do me a favor and pretend there's a little nibble of land that connects the fields.
    • Since I'm stingy with my paper and like to get the most out of each print, I included some extra city pieces in the Terraform expansion.
    • Terraform 02 expansion coming soon-ish!
  • The starting tile and expansions usually have a different colored back to help you find them. But I'm kinda lazy and didn't make a whole new printout, so I just colored them with Copic markers.

Comments

author
motus200 made it! (author)2016-07-06

I made it with 1,5mm cardstock and self-adhesive printer paper. I printed the images first, then applied them to the cardstock, both front and back. And then cut them out on a paper guillotine. (Every other method is just too weak for this cardstock).
Author of this instructable made great images which all align prefectly (which is not so common in print & play games). My main concern was cutting the fronts of the tiles perfectly and not so much the backs. But all in all it turned out great.

P.S. 1,5mm cardboard is way to thick to cut out round shapes of meeples, some other method must be used for them.

002.JPG
author
armored bore (author)motus2002016-07-06

I didn't really show it in the pictures, but I glued the whole printed sheets onto the cardstock and cut to the edge of the paper. Then I used those edges to align the back sheets and cut out the individual tiles. That generates more wasted cardstock than if you tried to be more meticulous, but it's a one-time project so it's not so bad. And any imperfections on the back or edges can be touched up with markers.

And while you're at it, you might want to take a blue marker to the backs of the river/"terraform" tiles so you can sort them out. I don't have any pictures, but I just stippled the planet blue while leaving the "C" white.

I have to say I'm a little flattered someone actually made a set. Feels like the dog who finally caught the car.

author
motus200 (author)2016-07-05

Awesome! Just awesome! I enjoy making print & play board games, and this carcassonne hits bullseye! I'm definetley making it this week!

author
thijsv (author)2015-10-20

I like the new setting you made for Carcassone. Did you change any of the game mechanics as well to mix it up even a little bit more (for example with those badges)?

author
armored bore (author)thijsv2015-10-20

I can definitely see some crazy house rules, like bonuses for certain markers claiming certain features. In the meantime, I'm just making sure it works like normal before I start bending or breaking rules.

author
pleasedontspamme (author)2015-10-19

I personally would like something about your dispenser tower, as that would help my big box games.

author

I guess I should when I get a chance. I didn't take any in-progress shots since failure was very much a possibility, but there should be a few things to show off about it.

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