Step 1: Creating Ceramic Forms in Rino
For vessel 1, I started out with creating a profile line for the form. From this it was a simple matter of using the "Revolve" command to create a 360 degree profile of the line. After this the last step is to "cap" the form so you can create a mould from the closed surface.
For vessel 2, I used polygons to create the forms. I took several polygons and layered them then "lofted" the sides. This created the polysurface vessel form that I wanted. I then used the "cap" command to seal the form.
From here I constructed planes for each vessel. These act as the place that the object will be milled out on. Each plane needs to have matching keys and have at least a 1.5 inch distance around the object for slipcasting.