If you are new to 3D modeling, it is important to know that getting started and learning the new software can be somewhat challenging. It is almost inevitable that you will make mistakes and occasionally become frustrated. However, once you become familiar with the various tools and features offered by Cinema 4D, there is no limit to what you can create, and you will find that 3D modeling can be a lot of fun.
In this tutorial, you will model a simple die. You will create the cube using object primitives with the fillet option. The dots will be created using sphere primitives, arrays to create copies of objects, and booleans to delete pieces out of objects.
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Signing UpStep 1Getting Started
To begin modeling the die:
1. Hit F1 to see the Perspective viewport (Picture 3)
2. In the main menu, go to Window>Layout>Standard to work in the standard layout (Picture 4).
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