In almost every game with console commands enabled they play a big part, from modding the size of your cross-hairs to fine tweaking your server console commands are everywhere.

In this instructable i will be showing you how to use these commands and what they do.
The commands will be separated into different categories depending on what they do.

Step 1: General Commands.

"hostname" The name of the server.
"sv_password" Set server password. Leave blank to disable.
"mp_friendlyfire <0/1>" Turn on/off friendlyfire.
"mp_footsteps <0/1>" Turn on/off footsteps.
"mp_autoteambalance <0/1>" Force clients to auto-join the opposite team if they are not balanced.
"mp_autokick <0/1>" Kick idle/team-killing players
"mp_flashlight <0/1>" Turn on/off the ability for clients to use flashlight.
"mp_tkpunish <0/1>" Punish TK’ers on next round?
"mp_forcecamera <0/1>" Force dead players to first person mode, effectively disabling freelook.
"sv_alltalk <0/1>" Players can hear all other players, no team restrictions.
"sv_pausable <0/1>" Can the server be paused
"sv_consistency <0/1>" Force cleints to pass consistency check for critical files before joining server
"sv_cheats <0/1>" Allow cheats on server.
"sv_gravity <0/1>" World Gravity Default 800
"sv_maxvelocity" Maximum speed any ballistically moving object is allowed to attain per axis.
"sv_unlag <0/1>" Enables player lag compensation.
"sv_voicecodec" Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension..
"sv_hltv <0/1>" Enables HLTV on the server.
"sv_allowupload <0/1>" Allow clients to upload their custom decals to the server.
"sv_allowdownload <0/1>" Allow clients to downnload files.
"sv_maxspeed Maximum speed a player can move. Default: 320
"mp_limitteams <0-20>" Max # of players 1 team can have over another
"mp_hostagepenalty <##>" How many hostages a Terrorist can kill before being kicked, 0 to disable.
"sv_voiceenable <0/1>" Allow clients to use mic.
"mp_allowspectators <0/1>" Allow spectators on the server.
"mp_chattime <0-120>" amount of time in seconds players can chat after the game is over. Lower value = faster map load change.
"sv_timeout <##>" After this many seconds without a message from a client, the client is dropped.
Copying stuff that's all over the internet anyway does not make an Instructable. Like the Doctor said - Forum Topic, which has the link to the site(s) you got this from would be more appropriate.<br /> <br /> L<br />
&nbsp;This would be much better suited for a forum topic, considering that it is just code copied and pasted from another site(s).&nbsp;<br /> <br /> <br />

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