Introduction: DIY VR

Picture of DIY VR
Every been to DisneyQuest and rode that crazy VR comics ride? No? Okay lemme explain.

You put this ridiculous helmet over your head that has these 3D TV goggles, and when you move your head, it's like you're actually moving your head in the game.

Here's how to do something like that for under 100 bucks.

Camcorder with Viewfinder and video input
Gyro mouse (More on that later)
Normal wireless mouse (optional)
Duct Tape

Step 1: About the Gyro Mouse

Picture of About the Gyro Mouse

I happened to have one lying around. You probably don't.

I got mine for 40 bucks at Circuit City. I've been looking around online, and that was a really good deal. You can use any kind of gyro mouse, but it needs to be able to do these things:
Pointer is based on tilting and rotating, not actually pointing at the screen. AKA no sensor bars or things like that.
It needs to be wireless.

If you don't have one try to find one here.

If you can't find one, this instructable will be impossible.

Step 2: The Camcorder

Picture of The Camcorder

For this, I used an old Sony Handicam. You can use another kind, but make sure:

It has a viewfinder
It has video IN
It's not crazy heavy. You need to be able to hold it.

Step 3: Putting It Together

Picture of Putting It Together

Your gyro mouse should have a button on it that turns it on. You need to hold this down to be able to actually use it. This way, the battery doesn't die as fast. On mine, double clicking the button will make it stay on, but that wasn't working so I duct taped it.
Then, duct tape the mouse right side up on the camcorder. Make sure it doesn't fall off.
If you have trouble pressing the mouse buttons, duct tape another mouse in a better area on the camera.
Connect the camera to the computer with an S-Video cable or RCA cables, or whatever you have on your computer. (If you have nothing, put everything away, because you can't go any further.)

Step 4: Using It in a Game

Picture of Using It in a Game

Now the fun part. Actually using it.

In the game (Which should be a first person shooter. I can't imagine why you'd want to use it for anything else) you need to mess with the settings to your liking. I like having to actually turn my head 180 degrees to look behind me, but if you don't, that's okay. If there's a setting for mouse sensitivity, change it. For more lifelike movement, make it less sensitive. For lazy movement, more.

If the pointer isn't right (Like, you're looking up in real life, but the game is looking foward) take the duct tape off the activation button on the mouse, center the camera, and put it back on.

Making it better. (Yes that's right, it can get even better!)
I know this setup is okay, but it's hard to control because you still need to use the keyboard. If you have a wireless keyboard, try that. I don't have one, so I can't.
Also, actually using video glasses would be awesome, but those are expensive.
My viewfinder is black and white. Color would be much better.

Maybe someday I'll upload a video of it's awesomeness.


asd123zxc (author)2013-11-20

so nice

mistercrazy (author)2010-03-11

 That's kinda.... PRIMITIVE?
just go get a G sensor..

mdgnys (author)2010-03-11

 Circuit City Is gooooonnneeee!!!!  Aint that a magic trick!!

AT (author)2010-03-06


sjoobbani (author)2010-03-04

ok, so I've got the gyration-mouse, I've got the other mouse, and I've got a camera, I've got the  Panasonic PV-GS2000
I have an S-VIDEO cable, and a svideo input/output on the camera, that's exactly what it says on it, but when I plug the cables in @ both ends, the computer doesn't recognize, so I fool around with it, and it recognizes, so I put it so it sends the comp image to the camera, but the camera doesn't display, i've gone into menu briefly, and couldn't find anything. Please help.

sjoobbani (author)2010-03-02

 I have a trigger mouse, where its for presentation, wit the trackball on top, and the left click is a trigger, so I might use that for the trigger of the gun, and then I'm going to secure the trackball so It doesn't move.
where can I get a cheap gyro-mouse, cause I'm on a super cheap budget.

camo888 (author)2009-12-23
i think this is the mouse you are using
except its really expensive so i may use this one

zimmemic25 (author)2009-02-20

whats that game called, what the video shows us on the left part of the screen? is it free? if yes, where can i download it? if not, where can i buy it?

It's Tribes 2. I think it was free at some point, but I don't know where. I bought it years ago. You can probably buy it now for around 10 dollars or less. I heard that the company had it as a free download once, but I don't know. Google it.


sypher (author)2008-10-15

they are making something like this for the wii, if I am not mistaken a silent scope game

Super Cameraman (author)sypher2008-10-15

That would be really cool! I've played the arcade game many times, it's a lot of fun with that scope added on.

Ph3nomin0n (author)2008-09-12

This is awesome man, just one question? Why hasn't this been featured!!

JohnnyMelo (author)2008-08-01

Here I was wondering... What about getting a small lcd and making a gun mount with reflex sight that u put the lcd in it like a view finder, then mounting the giro mouse so that u can fire using de real fire button on the gun?? that would trully be awsome;) playng cod4 with that??:P I imagine myself it movement sensors just running arround the house with the laptop on my back xD

FrenchCrawler (author)2007-06-23

Now to mass produce these for Halo 3.... though they need to be head mounted. I was thinking of doing something similar to this using glasses like these though I'd bargain hunt to spend less money :P

zachninme (author)FrenchCrawler2007-06-23

Ironically, all we need is for Microsoft to release Halo 3 to the Wii (or Playstation 3) , but thats never ever ever gonna happen. Then just strap on those glasses, and a Wiimote to your head and away you go! (It would also be cool to use 3 wiimotes, 1 for your head, and 1 per hand ;-) Get working on that WiLii people for the PC version!)

I problem with that is that you need a game that needs three mice! I would love to have one on the head for moving the camera, and one on a gun for aiming a gun, but the game can only use one.

Not necessarily. You could map "Wiimote #2 Up" to "a" or any other key , for that matter. Heck, you could probably do some cool things with 4 wiimotes and their numchuck counterparts + TV goggles ;-)

How would you hold 4 wiimotes and 4 nunchucks!?

Its not holding, you strap them to legs, head, and other appendages.

...other appendages? ah well what first came to mind probably isnt what you intended...=O lol

jli1 (author)2007-08-30

i used kind of the same thing, except without the mice (just video input), to make night vision, and i put my laptop in my bag and walked around in the dark :)

Metroid48 (author)2007-06-30

Would a Wii controller, combined with the GlovePIE program, work instead of a gyro mouse?

It could. I think. I've never tried, but if you can use it as a mouse, without putting it on a surface, then yes.

Crash2108 (author)2007-06-27

Or you can just duct tape the mouse to your head (or hat) and use it for flight simulators.

That was actually my original design for my DIY VR, but the main problem was that when I turned my head, it would become very... off. I'm not sure how to explain this really. It's just not very easy to control a mouse with your head. The reason why I went with a video camera is so that no matter which way I'm facing, the screen is still in front of me.

tiuk (author)2007-06-23

Very cool idea. I bet a wii remote could be used in place of a gyro mouse, they work pretty much the same way.

ac1D (author)tiuk2007-06-23

I don't this it would work well with a wii mote, becose the sensor bar is not bade for "360." and if you point your wiimote in your back, it wont get detected in your screen.

tiuk (author)ac1D2007-06-23

The wii remote has two main methods of detecting motion. One uses the IR sensor and sensor bar. This is used when pointing at the screen, picking things from menus with a pointer, etc. The other method uses accelerometers, much like the gyro mouse. This determines the orientation of the controller in 3D space, and does NOT require the sensor bar, or for the controller to be pointed in any particular direction. It is used in situations like wii bowling, wii golf, etc, where the controller is swung/tilted in some way.

Super Cameraman (author)tiuk2007-06-23

While that's true, I've seen a Wii remote work on a PC, and you need to actually tilt it to the left and right for it to move the cursor left or right. So instead of turning your head, you'd need to tilt it.... I think that's how it would work anyway.

Fenwick (author)Super Cameraman2007-06-23

Or you could just mount the wiimote on the back. The wiimote has 2 (accurate) axes of accelerometers (It technically has three, but one of them has horrible detection). You could replace the gyro mouse with the wiimote, you'd just need to mount it on the front or back instead of on top.

ac1D (author)Super Cameraman2007-06-23

tilding would be a better version for some game. like, for battlefield2142. when your a plane, you turn by tilting the plane.

tiuk (author)Super Cameraman2007-06-23

That's true, but it's just in the implementation of the drivers. I believe the remote is capable of sensing left/right non-tilt movement, so with a little tweaking I think it could work.

ac1D (author)tiuk2007-06-23

well, I don't own a wii at this time so your probably right.

Super Cameraman (author)2007-06-23

The problem with using media player is how do you connect them to a computer? I think to elaborate, I might add some buttons, like to walk forward and to jump in the game. It's really annoying to use the keyboard and this.

zachninme (author)2007-06-23
You should embed the video into the instructable:

About This Instructable




Bio: Film maker, musician, tinkerer. Living in Philly.
More by Super Cameraman:Fix Nikon FG Blinking Light MeterAwesome Glowing Macbook Decal!Cool Exposed Retro Flip Clock
Add instructable to: