Introduction: DIY WebGL With Blender and X3d

If your a 3d modeller who works with blender(or other software) and knows very little or no coding, this tutorial is for you. In a few easy steps you can convert your existing models to webgl and put them on your website.

note: can't figure out how to get textures to load yet. will post an update if and when i get it to work. To figure it out on your own take a look at http://x3dom.org/docs/dev/tutorial/blender_export.html

also check out http://www.sketchfab.com and http://www.p3d.in for no hassle online model hosting.

heres the example using sketchfab's easy to use service(no coding involved): http://chaitanyak.com/home.html
heres the diy version.. (bit slow.. i havn't added a preloader.. so be patient) : http://chaitanyak.com/biplane_webgl.html

Comments

blenderfan (author)2014-05-23

Check http://www.Blend4Web.com for simple and powerful Blender --> WebGL conversion.

No programming skills required, no xml editing etc

Node materials, NLA, physics, audio, enviro maps, particle system - all these Blender-specific features are supported

About This Instructable

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Bio: a Designer and Digital illustrator, working full time as a web and game designer. Work mostly on fun online media like Web games and rich ... More »
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