Step 3Prepare your Computer.
We will use an Xbox 360 gamepad to control the Turret. I think it is serves very good as interface for a pistol.
Being this the case, we need to use a Windows environment to program. And we ALL know that is a bitch.
First, get your hands on the followings SDKs. Windows SDK and Direct X 9.0c or above.
Also, you will want to get the Phidget Library of your choice. I'm going to do this in VC++ because I can get it working with the two other libraries required to make this robot. The Direct X library, and the Intel OpenCV Library.
These are all powerful tools and are behind some very very cool things, so treat them with respect!
It's a good idea to get an IDE up and running now if you don't have one and go through some of the code examples.
All the code for this robot is done by mashing together the SimpleController example from the DirectX Xpad library, the Servo and the 0/0/4 Interface phidget code examples, and the face recognition code example from OpenCV.
Check Linker errors if you are using the Microsoft Visual Studio Express CD that comes with the Phidgets.
Once you have all of this working properly, your Phidget order should have arrived!
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