Instructables
Picture of Demon Halloween Designs
This instructable is about creating a halloween mask and/or a halloween decoration for the door with 123D Creature.This will be shown in two segments. The application is available from the Apple App Store.

Most of the information that explains the sculpting and painting is very much the same as the 'Monster Bunny Rabbit' instructable 

The model I have created can be viewed here in the 123D Creature Gallery.

The final models can become a 3D print, for example with IMaterialise or a cardboard print with 123D Make.
 
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Step 1: The Mask's Skeleton

Picture of The Mask's Skeleton
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To start with I made some quick drawings of the design.

Once I decided how I wanted the design to look I began with selecting the 'create new' button and altering the skeleton. To begin with you are given a very basic shape to play around with. You can create and remove appendages and manipulate these by moving , shaping, posing and scaling, however the symmetry of the skeleton cannot be changed/removed. 

For this design I used the shape tool to increase the general size of the model.  One thing to remember  when shaping the model  is to not forget the holes for the nose and for the string/elastic/ribbon to go through as well as the eyes holes.

One must keep in mind that if you make this too complicated to begin with it can limit the sculpting detail and may even refuse to 'bake' at the next stage of development.

It may seem obvious but remember to keep saving your work or you may be disappointed to find your work is not up to date.
these demons(i also saw "killer rabbit") are quite impressive. texture and mapping also of high quality. as a matter of interest can 123d creature export to obj? and can it animate stuff internally or must you export to another program (blender,lightwave,max,c4d) first.
Hello. Thanks for the nice comments. Yes, the models you make in 123d creature can be made into an obj file. Personally I have not done this yet but I read that you can download it to iTunes or email it to yourself from the app to make it into a obj file. Just select your project and then select the 'export mesh'. Unfortunately you can not animate them internally, this has to be done by exporting them to other programs but I'm not really clued up on them. Im sorry that I can't help you out a little more on that. :)