This Instructable is going to show how to use digital sculpting software and a 3D printer to create a skin for an animatronic puppet. I am currently an art student studying entertainment/industrial design and have access quite a bit of high tech equipment, such as digital sculpting software, laser engravers and 3D printers. I was brainstorming ideas for my thesis project when I realized that there can be many advantages to using these tools to create animatronic characters. Digital sculptures are much easier to transport and use far less materials than traditional methods. Plus, it is very difficult to carry a sculpture and molds back and forth to school when riding a bicycle! They are also more accurate and (in my opinion) easier to change and refine. When paired with a 3D printer, one can be holding just about any model in a day or two. This process just one way to integrate digital and rapid prototyping tools into the design process and to eliminate some of the waste involved in bringing an animatronic creature to life, without limiting creative possibilities.
I have a few things I need to print but I will keep it as a surprise till then. I think they will be interesting.
That's really expensive considering at Shapeways it's only $1.50 for their cheapest material, including shipping it to your front door.
The dial from my combo lock is around 38$
http://www.youtube.com/watch?v=pY9mn1jmH3s
use that link to embed it! (much easier to use!)
Fab@home costs around $2000
I think I saw somewhere that all of the RepRap parts can be bought for ~$600
waiting for a name/link