Dindio is an open-source toy with infinite ways to play. You can try the three example games here, modify them, or come up with your own Dindio games from scratch!

example game 1:
Two or more players each choose a color of little ninjas. Everyone tries to kill (knock down) other player(s)' little ninjas by taking turns to use the big ninja: you drop his head into the ninja castle at the center and he will jump back out to kill the little ninjas! Once a player's little ninjas are all killed, he is out of the game. The remaining players continue to take turns until the last survivor wins.

example game 2:
Two or more players all try to hit the blue ninjas and avoid the red ones. If a red ninja is knocked down, the kill doesn't count and all red and blue ninjas hit in this turn must be put back up. At the end the person having killed the most blue ninjas wins.

example game 3:
Two or more players each choose a color of ninjas and try to indirectly kill them by hitting the red ninjas first. The red ninjas are put back after being used each time. A player wins once all ninjas of the color he/she picked have been killed. The remaining players can continue until only one is left.

For all three demo games, the little ninjas are set up roughly 7" away from the outer surface of the castle (applies to blue ninjas in game#2 and red ninjas in game#3). You don't need to be too precise since this range is quite forgiving thanks to the big ninja head! Your Dindio may have a different range than mine and you can find out by simply doing a few test knockings.

Below is how you can make your own Dindio:

Step 1: The Big "ninja" - Head

All materials and tools I used to make Dindio are bought in a local art supply store. All sizes are standard sizes you can buy.

You need:

a Foam Ball, diameter = 2.875" (2 and 7/8 inches)
a Dowel, diameter ≈ 5/8", length ≥ 4.25"

I used:
a Durafoam Ball
a Hardwood Dowel cut to 5" for easier handling

You do:
Make an approximately 1/2" deep hole on the foam ball towards the center by simply pushing the dowel into it.
<p>love it</p>
Haha awesome
Hey!, <br> I really like this game, and i really want to make it as an addition to my G.C.S.E <br>Resistant materials practical exam (to make a games compendium) and this seems to be perfect for it! Would it be possible for me to add this game to my project? (this may include some alterations to make it more permanent, and so durable) <br> Thanks <br> P.S how do you pronounce Dindio? Could you spell it phonetically and maybe break it up into syllables with slashes or something? <br> Thanks again
Yes, feel free to use this design or modify it for your need, as long as you mention its from here. <br> <br>Dindio pronunciation is quite straightforward, just what you would guess by its spelling, with both &quot;i&quot; pronounced e or yi (not i or eye). <br> <br>Let me know if you have any other questions.
So cute; just solved a holiday present dilemma, thanks! The one thing people are going to want to know is what is the &quot;correct&quot; distance from the castle to set-up the little ninjas? I read through quickly so I hope I didn't miss this somewhere.
The yellow ninja at the end also gave me an idea to make a &quot;civilian&quot; and if it gets knocked over the player who hit it loses. I don't know if that would be a fun addition or not but it would be easy to find out.
Thanks! Great to hear it became your holiday present solution!<br> <br> 7&quot; roughly in my case. The range is quite wide or forgiving since the big &quot;ninja&quot; has a big &quot;head&quot; :)<br> The &quot;correct&quot; distance may vary from Dindio to Dindio as they're hand-made by people even with possibly different materials. A simple way to find out is doing a few test knockings before setting up the little &quot;ninjas&quot; (that's what I did). Thank you for the feedback and adding this info to the instructable right now!<br> <br> Yes try the &quot;civilian&quot; idea! That's what this game is about, being open and creative! I'll try it too!
7&quot; from the outer surface of the &quot;castle&quot; that is
amazing! how did you come up with it!<br>
I basically randomly played with objects trying to find interesting interactions. Some designers draw random lines to discover forms. I see my process as the toy or physical interaction version of this happy-accident-generating method.
Cute games
very cool
Neat idea for a game!<br /> (also, you should enter this into the <a href="https://www.instructables.com/id/Weekly-Make-It-Challenge-Foam/">foam challenge!</a>)

About This Instructable




Bio: I'm an Interaction Design student at California College of the Arts.
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