Step 1: What you need
1. 4 Contact pressure sensors, eg. the TouchMicro-10
2. Wooden MDF tile, approx. 1.5 x 1.5 ft x 3/8" (45 x 45 x 1 cm)
3. Sensor to computer interface (with configuration and mapping software), either wired or wireless:
a. Wireless sensor to computer interface, eg. the I-CubeX Wi-microDig (needs Bluetooth interface on the computer)
b. Wired sensor to computer interface, eg. the I-CubeX StarterPack combined with a MIDI interface such as the MIDISport 1x1
4. Computer
Step 2: Place the sensors
Step 3: Connect sensors
Step 4: Configure sensor interface
Step 5: Read the sensor data
1. In the I-CubeX editor, map the sensor signals to virtual joysticks, and read the data into your favourite gaming software environment. If this software environment allows for some processing of the data, even better.
2. Read the data directly from the Bluetooth serial port (if using the Wi-microSystem) or MIDI port (if using the StarterPack), into your application.
You will probably still have to do some processing of the data to detect whether your balance is moving from left to right, front to back etc. You can use any programming environment for that, eg. Max. In the video we show how the data is applied as a control for a QuickTimeVR movie. The Max patch we used for that is here
Step 6: Application
For musicians: it's actually really easy to use the BalanceTile as a musical controller because I-CubeX technology configures it into a MIDI controller by default. So stand on this BalanceTile while you play your guitar/sax/base/.. and tweak the notes you're hitting.
We hope this instructable gets you going ! Drop us a note if you have questions and/or suggestions ! We'd also really enjoy your collaboration on this project so feel free to get in touch.






























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