This Project and Instructable was worked on by AtharvaStretchBody_Neal_, XaXVersion0, and rahul_pasu where we as a collaborative group designed a creative automaton.
An Automaton is a moving mechanical device. For this project our groups automaton is based off the game, Five Nights at Freddy's. In Five Nights at Freddy’s you are a security guard at a pizzeria, guarding the area during a night shift. The objective is to stop Freddy and his friends from stuffing you into a suit. We recreated the scene where the security guard is sitting, looking over the cameras and doors, using wooden cams and pushrods. We will have two monsters standing outside of each door, which are opening and closing. Though this idea game is that of horror, it is intended for kids as well as teens, as it serves to be a more creative outlet.
Step 1: Materials
- 1 in x 6 in wood
- ½ in & ¼ in wood dowels / pushrods
- ¼ in & ⅛ in plywood
- Printer paper
- Hot glue sticks
- Black paint
- Wood glue
Step 2: Tools
- Scroll saw
- Sander blocks
- Paint brushes
- Drill press
- Hand drill
- Hot glue gun
Step 3: Safety Precautions
- Always wear safety glasses when using all machines
- Always tie back loose hair
- Don’t wear loose clothing or clothing with strings
- Rollback clothing if long
- Always check blade direction & bluntness
- Check for blade tightness on scroll and band saw
- Keep hands away from open blades
Step 4: Tips/ Hints
- Use long screws
- Paint in one direction
- Use power tools to save time and for easier use
- Use hot glue for joining objects together (glue, wood glue, & super glue don’t work as well)
- Measure dimensions beforehand to ensure spacing & planning
Step 5: Design Plan
For our design plan, we first started with cutting the wooden borders for our automaton and then inserted the wooden dowels in the mechanism. Then we have to add all of the props, pushrods, and cams to the frame itself. Here is our final drawing:
Step 6: Base
- We needed to cut out a base for our project.
- Use ¾ inch wood, and cut initially 2: 6.5in x 5.5in x 3/4in and 2: 13.5in x 5.5in x ¾ in pieces of wood.
- Using this construct the frame for the base.
- Proceed to use ½ in dowel which supplied the torque for the automaton, which will be in the center of the side walls.
- Cut out 3 cams with a diameter of 3 in
- Drill a hole a ½ in. from the top of the cam.
- Create two 4in x 1.5in x ¼ in, long pieces of wood.
- Insert the cams 1.5in away from each sides of the design
- Directly above drill 2 holes in the top frame ½ wide Insert 2 dowels about 3 inch in the holes
- Then connect the dowels to the 4in x 1.5in x ¼ in, long piece of wood on both sides of the Automaton
Step 7: Stage Materials
For the stage we decided we needed to create a dark themed environment so to do this we created most of our structures painted in black.
This is a wall we used for our design which was 7in x 5.5in x ¾ in. We used them to create 2 walls on each side, and on the inside is where the dowel, and wall be located for the movement. Now the walls will need a ½ between one another, where inside the movable wall is located. The walls will also have to be ½ in - 1 in from the end of the top frame. But behind the walls we are going to include characters to make it a scary type of image for this automaton
For the project we had to include a table as it was an original part of the game, and we decided that we might include a fan, as this was of the defining features of the game inspiring our model. We also decided for a backdrop, that consisted of the Tv sets during the actually game to make it look similar to the actual style the game looked. We added a picture to the backdrop as a way to include more visuals into our project.
Step 8: Creating the Stage
- First create a 7in x 2in x 1.5in small table
- Then take the walls insert them 1.5in away from the ends of design
- Leave a gap of ½ in and insert the other set of walls on the inside
- Insert the dowel contraption from underneath and have someone hold it up
- Then create 2 walls that are 5in x 5.5in x ½in
- Use hot glue and correctly connect the walls to the dowels sticking out from underneath
- Then let the wood piece down gently until the wall restricts it from moving any further down
Step 9: Reflection
During our design, we felt that our automaton would be good, but one our major problems is we tried to incorporate too many mechanisms into the design. Our design provided a great deal of effort, and as a group we felt our design was innovated being it was different than everyone else's. What we liked most about it is that our automaton reflected our original drawings a great amount. It also showed almost exactly what we were aiming to make. Next time we would change the exact dimensions of the design because we realized that the actual space needed for all the props was not enough. We also didn't have enough space to fit all of the props. For example, we didn't have enough space for the doors so we had to put it at an angle in order to fit it on the prototype. The next time we do this project, we would first build the props going on the design first so then we can atleast get a general idea of how much space should be needed. We would also put some more thought into the initial design in order to waste less time and have more time to finish the project.