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Funtendo - A multistick retro controller for your PC

Funtendo - A multistick retro controller for your PC
Funtendo is a completely self contained retro gaming & controller system for your PC.

It is capable of using the original Nintendo controller, the N64 controller, and the Wii Classic controller at the same time!

Funtendo is USB powered, and also contains a flash drive which will contain the project drivers, as well as your emulators and rom files.  

If you are looking for a cool gift for the geek in your life, this may be it!  
This is an easy build that can be constructed on a Saturday afternoon.

The video below is a demonstration of the Funtendo in action.

 
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Step 1Funtendo parts list

Funtendo parts list
You'll need the following parts to build the Funtendo:
  • Propeller Platform USB (Source: Gadget Gangster)
  • Terminal Module (Source: Gadget Gangster)
  • Nintendo controller extension cable
  • Nintendo 64 controller extension cable
  • Wii Classic controller extension cable
  • A USB Flash drive (2gig or better)
  • A USB Hub powerable from USB
  • A Project Box (Source: Radio Shack)
  • Nintendo 64 controller
  • Original Nintendo controller
  • Wii Classic controller
  • A USB cable with an "A" connector

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13 comments
May 2, 2012. 7:54 PMsafesearchoff says:
how is the analog stick response on this? does it work properly?

is it possible to modify the code to register each controller as a seperate controller? if so, how could i modify the code to make it all n64 controllers?
Dec 4, 2011. 12:56 PMabaxta says:
Is it possible to have all three controllers of the same type, i.e. 3 n64 controllers.... and have them each dedicated as a different player... player 1 controller, player 2 controller, and player 3 controller? is there enough terminals on the board to add a third controller? i guess what I'm asking is would it be possible to use this device as a 4 player n64 system?
Dec 16, 2011. 8:47 AMjeffledger says:
The wife and I use two of the controllers to play games against each other.
Because both controllers are active all the time, we try not (or maybe we do) to touch the controller to mess each other up.

I can't see why this project couldn't be adopted to multiple controller use. Adding some logic code to the funtendo.spin could even make it so that the active controller could pass the controls to the next unit.

OBC
Dec 16, 2011. 8:45 AMjeffledger says:
A discussion regarding adding a SNES controller has been started at: http://www.gadgetgangster.com/forums/viewtopic.php?f=3&t=21

OBC
Nov 30, 2011. 6:55 PMsoshimo says:
Hey GG, just a quick note - in case you don't want to destroy your wii classic controller cable (they are expensive) you can get a Nunchuck adapter here: http://www.sparkfun.com/products/9281. That might work for your needs since it's the same kind of connector as the nunchuck. Obviously the labels on the adapter will be wrong, but that's something you can work around. At least you save your precious controller or extension cable. They are expensive!
Nov 30, 2011. 2:11 PMsoshimo says:
Gadget Gangster, I love you guys (the Christmas present two years ago was the best!), but this seems almost a bit of an advertisement. The fact that you are using two pieces of gear manufactured by you is a bit of a red flag. Kind of like letting the foxes design the hen house. You might do your readers a favor and show them how to do this with a breadboard in the event they can't afford the very affordable modules you provide. Otherwise an outstanding tut!
Nov 30, 2011. 6:46 PMsoshimo says:
Excellent suggestion regarding the documentation! That's a great compromise for those DIY'ers out there (myself included). My confidence and loyalty is restored. You guys really are a class outfit!
Nov 30, 2011. 2:02 PMblossom9283 says:
How much did this cost you?
Nov 30, 2011. 11:19 AMthe_burrito_master says:
DEAR SANTA!
Nov 29, 2011. 8:35 PMmikeasaurus says:
Retro gaming, awesome!

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Author:Gadget Gangster(GadgetGangster.com)