Guide to how to create and publish your first iPhone app

Picture of Guide to how to create and publish your first iPhone app
The mobile app industry is booming and Gartner have forecast that it will reach $25 billion in sales by the end of this year. Over one million people a day purchase a smartphone, and more than a billion apps are being downloaded every single day.

Here are some recent industry statistics:

- 91% of all people on earth have a mobile phone
- 56% of people own a smart phone
- 50% of mobile phone users, use mobile as their primary Internet source
- 80% of time on mobile is spent inside apps
- 72% of tablet owners purchase online from their tablets each week

There are a lot of opportunities for people to start to create and publish apps as a part time job from their home. The costs to start in the app industry are relatively low.

These are the hardware and programs you need to enroll on to begin publishing iPhone and iPad apps on iTunes.

- $99/year Apple developer license
- Macbook – second hand is fine once it is quite recent
- iPhone or iPad – again second hand is fine
- Approx. $500 to create your first app.

This guide will walk you through the steps required to make and publish your first iPhone app.
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ushuaia8 months ago

$300? Depends on the game assets that the artist needs to do. If it has a lot, and done from scratch. It's cheaper if it's a reskin, which is probably what the instructable is about. And the time. Rush jobs usually have a higher price since that person will be working 24-72 hours (depending on the deadline) nonstop just to finish it.

I don't question the $300 price mark, but it's an average. Some can go to $400, or even $100, depending on the work needed on it. I should know. I'm a game artist :D