Step 2: Activities
Discuss the differences between wants and needs. Come up with a good working vocabulary and examples for each. We will also discuss trade and barter.
1.Students sit at their desks. Tell the students that they will play a game called “Barter for Bands.” To get 5 extra credit points (or whatever the prize is), they need to give the teacher a completed braided headband that will be given to the school store to sell. Students are given bags with various materials in them that he/she cannot open the bag until told to do so. Each bag contains varying materials (example – two pieces of string, a hair tie, maybe zero of some of the others). Two students will get only scissors in their bag while 3 students will get tags in order to be braiders. (these students will barter their services in order to get the items they need to complete their own hairband) Direct the attention of the students to a posted list of needs hung in the classroom.
2.In order to have a completed headband, students will need to gather 3 different colors of fabric, 3 hair ties and the services of a braider and scissor person to cut the hair bands . Have the students read the directions aloud to check for understanding. Explain that the students will have a set amount of time (15 mins) to trade the objects in their bags with others in order to retrieve the list of needs. After they have completed the task, they can continue trading for any other items they may want. They must have received all the needs in order to keep what is in their bags.
3.To retrieve a needed item, students should trade with others by swapping something from their bag, for instance, one piece of string may be exchanged for 2 pieces of fabric. Explain that there are enough needs for each student to have only one, so the class should work cooperatively and fairly to help everyone retrieve their needs. Explain that the students have 15 minutes to complete the task and afterward, we will check to see how successful each student was. Teacher sets the time and says “Go!”.
4.Students have to enlist the services of a braider and cutter in order to complete their headband-- they must also have all supplies.
5.Students will assemble their hairband and turn in for their prize (extra credit)
6.Following the game, have students discuss the process of bartering-list strengths and weaknesses.