Step 5Final Clean-Up and Test
Next, test anyways to prevent any catastrophic problems. The worst thing you can do is accidentally cause a short. Use your multimeter to check for continuity between the VCC screw terminal (top right-most screw terminal in the picture below) and a GND terminal (like the lower left-most terminal) If there is a low resistance present, you MUST fix it before even thinking about testing the board out. It would be very dangerous to plug it into anything without locating the short and fixing it. The ground and power lines in the columns you just soldered to are very far apart, so this sort of mistake will be rare, but it is better to test for it now.
If you used heat shrink tubing, slide it down over the wires as far as you can, and use a heat source such as a heat gun, or even a lighter, to shrink it down over the wires.
A note on final installation: The cable is secured to the board with only the three very thin wires. In the event of even slight force, these wires will not hold. It is very important when installing in your arcade stick that you device some method of strain relief, so any tugging on the cable will be stop and not result in pressure on these small wires. The usual method I prefer is to make a small loop in the cable, secure the loop with a zip tie, and making sure the loop is as close to the exit of the case as possible. If the cable gets tugged at all, the loop is far too big to exit the case, preventing the thin wires from being pulled.
Give it a test, and enoy your stick with a good Gamecube game!
PROTIP: Hold down Short and Jab (1P and 1K) when plugging into a Gamecube or Wii to activate the basic Smash Brothers mode.
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