How to Make LEDs Flash to Music With an Arduino





Introduction: How to Make LEDs Flash to Music With an Arduino

This is a guide to make an LED flashing circuit that "beats" to an mp3 file on your computer, which can add an awesome effect to any sound-related device, or even your room (if you extend the concept with LED drivers or plenty of resistors/transistors).

The LED flashing circuit makes use of the Minim audio library and the Arduino program Processing to analyze sound, producing a response based on a snare drum hit, a bass drum hit, and a hi-hat hit from the percussion of the audio file.

Step 1: Parts/Tools Needed

Here is what you'll need to make the LED beat flashing circuit:

1. An Arduino microcontroller board. There are many versions of the Arduino, but I would recommend the Arduino Duemilanove. You can buy one online for around $20.
2. Three LEDs (different colors preferred, so you can see the difference in beats easier - I used a red, yellow, and green LED)
3. Three resistors (depending on your LEDs, the resistor value will be different - check the ratings on the LEDs to see what resistance corresponds to their maximum brightness, without burning them out)
4. A solderless breadboard
5. Some wire, to use as leads from the Arduino to the LEDs/resistors on the breadboard
6. A computer
7. A USB cable (A to B)

1. Arduino Software Environment
2. Processing Software Environment
3. The "arduino" library for Processing
4. The BeatWrite / BeatListener code from the minim JavaSound library examples

Download links for the software will follow in Step 3.

Step 2: Build the Circuit on the Breadboard

In order to have the Arduino access the LEDs, you have to build a small circuit on a solderless breadboard. The breadboard has two parts: the inner rails (which run width-wise) and the outer rails (which run length-wise). The rails are electrically connected along their lines, so you can connect components without actually soldering them together. Here is how to make our simple circuit:

1. Run a wire from the digital GND port of the Arduino to the negative outer rail of the breadboard, as shown in image 1.
2. Place your three resistors (I used 1kilo-ohm resistors for this example, which matched my LEDs well enough) in an evenly-spaced fashion on the inner rails of the breadboard. Note that on a breadboard, a line runs length-wise, halfway down the middle. This separates the left inner rails from the right inner rails, so you can connect more components. Position the resistors so that they bridge the gap between the inner rails, as shown in image 2.
3. Place the LEDs right next to the right side of the resistors, with the anode (the longer end) in the slot right next to the resistor, and the cathode (the shorter end) into the slot that is offset to the resistors by 1 slot, as shown in image 3 (see image 4 to see the difference between an anode and a cathode).
4. Run wires from the cathode rail of the LEDs to the ground outer rail, as shown in image 5.
5. Run wires from the anode side of the resistors to digital pins 12, 8, and 2 on the Arduino to complete the circuit, as shown in image 6 and 7.

Now that we have our circuit made, it's on to the programming.

Step 3: Program Your Arduino

Programming the Arduino is pretty simple. Through a couple of small programs, your simple LED circuit will be dancing to the beat in no time.

1. Connect the Arduino to your computer with your A to B USB cable (your computer should install its driver automatically) - see image 1.
2. Download the Arduino Software Environment from here and extract it to a folder (no installation required, just keep the folder in a safe place).
3. Download the Processing Software Environment from here and extract it to a folder near your Arduino SE folder.
4. Download the Arduino library for Processing from here, and copy it into your Processing/libraries folder.
5. Run the arduino.exe program in your Arduino SE folder.
6. Go to File -> Examples -> Firmata -> StandardFirmata, and press the Upload button on the Arduino SE (see image 2).
7. Wait a few seconds, until your RX/TX LEDs on your Arduino stop blinking (which means the Firmata firmware is installed).
8. Download and unzip the attached folder of code below (
9. Copy an .mp3 file into the "data" folder of the unzipped BeatWrite folder.
10. Open Processing (processing.exe), then open the BeatWrite.pde file in the BeatWrite folder.
11. Edit the line of code "song = minim.loadFile("freebird.mp3", 2048);". Instead of using "freebird.mp3", use the filename of your mp3.
12. Hit the Run button on the top-left (see image 3).

Sit back, and enjoy the light show!

Step 4: How It Works / Customizing the Script

The reason this program works is due to the minim JavaSound library. This fancy library comes with Processing, and can do plenty of cool things with analyzing audio signals. In our case, it uses the fast fourier transform of the audio signal from the mp3 to analyze certain frequencies, and lights an LED if certain ranges of frequencies go above the allotted "sensitivity" value. In order to change this sensitivity value, all you need to do is change the "beat.setSensitivity(100);" line of code in the BeatWrite program. Also, as I said before, you can definitely extend this concept to many LEDs on a large scale. This is just a small-scale example of the potential for this great library. Also, if you know more about your mp3 than just generic hi-hat, snare, and bass drum hits, you can use the isRange(int low, int high, int threshold) method to beat the circuit to other patterns in your music. The sky is the limit in terms of audio processing with Minim and BeatDetect.

Many thanks to the Minim team for providing a BeatDetect manual with plenty of examples. This LED tutorial is a hardware extension of this software example.

Step 5: How It Should Look

Here is a video of when I first made the BeatWrite circuit (it looks a little different than the one we're building, but the concept is the same).

Have fun with your new Arduino BeatDetect circuit!

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when i hit the run button nothing happen


I'm having an issue when pressing "run" on the beatWrite as it gives the following message:

No library found for dff.minim

No library found for dff.minim.analysis

No library found for cc.arduino

Libraries must be installed in a folder named 'libraries' inside the sketchbook folder (see the Preferences window).

I have downloaded the latest version of Minim and have tried to move the location of it to the libraries folder in the sketchbook but it still gives the same error message.

Can anyone tell me how to fix this?

I am having the exact same problem. Any help would be appreciated :(

On the Processing IDE go to Sketch -> import library and search for Minim and install the Minim audio library. Should get rid of your problem.

Open Arudino and when you download the Firmata as it states to do in this tutorial, notice what port the Arduino is hooked to (COM8, for example). Then you need to edit the line of code in the processing software to match which port your Arduino software states. Hope this helps!

I am getting a lot of light dim flickering during points in the music. How can I fine tune the lights or program to either turn on or off when kick, snare, or hat is detected? I am Using the UNO with 5v relays....

i made it and its cooooooooooool

I've fixed all the problems except now it says:

==== JavaSound Minim Error ====

==== Don't know the ID3 code GRP1

Can someone please help me? I have done everyhing like he said but yet when i go to processing and open beat write it said: Error opening serial port COM4: port busy. I tried changing: arduino = new Arduino(this, Arduino.list()[1], 57600); to: arduino = new Arduino(this, Arduino.list()[0], 57600);

and this time it pulled up everything and didn't have any errors but when it opens up the beat write program it just goes to a white screen and doesn't respond. I need Help ASAP!