Step 7Write Your Code
There is another option besides assembly editing that I only mentioned in passing up to this point. It is batariBasic, which takes pre-existing kernels and allows you to modify them with code written in Basic instead of assembly. It then takes this new code, and transforms it into a playable binary file. But, since this is the stage where I am the least amount of help, wander over to cNet and watch this five minute video I ran across that's about halfway down the page and talks about how some of the games have been made.
http://reviews.cnet.com/Games_and_gear/9602-12576_7-0.html?messageID=2506030
Below is a small sample of some code I have in my collection. Offhand, I think it was something I was working on given the filename, but can't say with certainty I wrote or if I even modified this code in any way from something I found online. As you can see, Notepad is my text editor of choice for code.
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