Step 2The Spin
The player designated the "spinner/dealer" takes each of the "statue" players by hand and spins him/her around a few times, and then lets go. The "statue" player then falters off and freezes in a unique position. He/she then thinks up an imaginary role based on that acquired position. (Example, land in a crawling position and become a cat.)
The "spinner/dealer" continues until every "statue" been made.
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