Introduction: How to Add a Texture in Blender
In this tutorial a will show you how to add a texture to an object using Blender. You can find the VIDEO TUTORIAL HERE
Step 1: Shape
start by pressing shift A then select mesh cylinder
Step 2: Size
Now press S and pick the size you want
Step 3: Height
Press S Z then select the height you want
Step 4: Smooth
Select the smooth tool to the left of your screen (if you do not see it press T)
Step 5: Texture
Now you need to add the texture. First enter the texture screen, then create a new texture and select image or movie, and under image select open. Find the file you want to use as your texture and chose it. Now scroll down to Mapping and set your coordinates to 'Object', set your object to the cylinder we made, and finally set 'Projection' to 'Tube'.
Step 6: Rendering
If you look at it with no render (seen in the top picture) the texture won't show up, but if you start the rendering process, you can see it there. Note: You do need decent lighting for a decent render
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