the best editors I've found are Chaosedit, and Floedit2 both you can make gun wall or foe images from MS paint (and I use that for the ease and familiarity of it) and are simple to understand and use
*only use 256 color though!!!* - and save under 256 colors (if it wants to discolor it copy save then paste and save)
Yet making good looking guns requires some practice, some basic knowledge about first person views, and of metals metallic properties.
The point of this guide is to hopefully try out this game, and if you like it be able to control the game to your liking, like make it harder, more realistic, or maybe make it a funny copy of modern games (Ive seen halo mods, and they are not actually bad)
Also note yes I did download this to my schools computer, and now many people play it (and with new levels every week it only makes the game more of a challenge)
downloads to these programs here
http://www.wolfenstein3d.co.uk/newsjul2003.htm - great mod website
http://www.3drealms.com/wolf3d/ - wolf3D its "1wolf14.zip"
http://www.wolfenstein3d.co.uk/utilities.htm - find and click for floedit
http://www.chaos-software.de.vu/ - click the v1.6 and download the "ChaosEdit preRelease v1.27"
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Signing UpStep 1First a Little history
Wolfenstein 3-D is generally regarded as having popularized the first person shooter genre on the PC. It was created by id Software and published by Apogee Software. Released on May 5, 1992 for MS-DOS, - (wow 6 months older then me exact!) - It has been ported to a wide variety of systems, including (but not limited to due to hombrew) 3DO, Super NES, Game Boy Advance, Acorn Archimedes, Atari Jaguar, Iphone/Itouch and the Apple IIGS.
The first three episodes of the game focus on the character of William "B.J." Blazkowicz's (you) attempts to escape from Castle Wolfenstein and overthrow the Nazi regime.
B.J., an Allied spy, had been captured while trying to find the plans for Operation Eisenfaust, and was imprisoned in Castle Wolfenstein. Initially armed only with a knife and a pistol (obtained by overpowering the guard in his cell), B.J.'s initial goal is merely to escape the castle prison. Taking on SS guards, stealing their machine guns and ultimately acquiring a chain gun, he eventually finds himself face to face with the Episode One boss, the ultimate prison guard Hans Grosse
The game goes on for a total of 6 episodes making 60 levels. I recall going to game stores and them selling this thing on flopy disks for $7.50 and every episode could be bought from shareware, or from the store for another $5 and with all episodes making it still the one of the cheapest unused games being $30 for the full thing (most Snes or genesis games i recall were a lot more)
This game came out before ESRB (in America I'm sorry i don't know about Europe maybe someone from over there can tell me) , and is one of the many games why ESRB came out,
- the makers actually rated the game PC13 (a pun of PG13) yet ESRB rated it Mature or 17+! (even the GBA one, when there are more bloody and violent games out rated Teen) - so keep in mind that rating is there to stay unless ESRB raises it like they did with Elder scrolls
The game in 1994 was BANNED in Germany, and still is! (Kinda weird that they still haven't gotten over this game, so what do they have for WW2 FPS? Americans Vs Japan? - or none...)
The game was later ported to the SNES, and fans really wanted it, (Wolfenstein 3D on a console! you would think you would ever see the day!!!!) AND!!.... It was heavily censored due to nintendos cencorship... All Nazi references (or almost all very few remain) like Hitler posters or Swastikas where taken out, the guards say "halt" in English , Attack dogs where replaced by Mutant Rats from a later bosses experements. Blood was turned white and called "sweat" yet I called it spit, cause it looked like it came from the mouth and I watch boxing or something before I played the game., And because this had no Nazi stuff, it was allowed in Germany!!!!! (yet they got blood to be green)
ID actualy commented in The Official DOOM Player Guide about the reaction to Wolfenstein, claiming it to be ironic that it was morally acceptable to shoot people and rats, but not dogs (lol so true)
Anyway the Graphics on the Snes one are the worst it has the worst pixelation at distances I have ever seen wall sprites were 32x32 (unlike the PC's 64x64) yet the weapons were 128x128...Now to be fair, it was running purely on SNES hardware (no FX chip here) , which is amazing. Strangely the GBA version is perfectly fine on a tiny screen! Half the time I shot brown plants with blue vases thinking they where the guards (the colors are the same! the Nazis had brown coats and pants with blue boots)
anyway the next major port was in the 32/64 bit era (i say both at the same time cause the 32 was wayyyyy to short to be an era) and It was to be ported to the 32x (Sega 32x motha fucka - AVGN reference) but was scraped (There is a project on Sega-16.com however to completely convert the PC version to the 32x, and it is going very well i must admit!). so to the next 32 bit system that used CDS!!! (no not the PlayStation - and yes its 32 bit) the Panasonic 3DO - this is noted for being exactly the same as the AppleII computer and some might say the AppleII might be the best port for a computer
and the 3DO one is considered the most to be the best, or second best console port.
the other one many people say is the best or second best is the Atari Jaguar!
This version is unlike ALL other versions of the game.
The graphics on it are unique to the system, they are baised off the Doom graphics (and very highly detailed), and it is said the game was made in a weekend, to test out the Jaguar's 3D, It worked so well, almost too well, The frame rate is at a blistering speed, making it very smooth, as for why it worked too well, is cause the fireing rate on the machine gun is actualy very fast! Basicly in the SNES version the chaingun has a fireing rate of somthing like 600 rounds a min, the machine gun in the atari has about 600 as well! Also the classic bar on the bottem was taken off, BJ's face was returned to the normal PC version (I liked that face better tbh) the score was taken out, so treasure added 4 health to you, and extra lives Maxed you HP to 200.
By far this was my favoite port, and one of a few reasons I bought the Jaguar.
that's the basic history for ya, though there are mondern ports like the gba, the wii hombrew, the iphone/itouch but none of these realy showed ground breaking ideas. And there probably wont be since they have basicly made mondern games, like Return to Castle Wolfenstien, (another game thats highly edited) and the new... Wolfenstien... (yeah the industry is having a hard time comming up with names these days)
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many people i think built their own programs back then to edit games,
and if by ANY you mean EVERY then I'll wish you luck, usually editing software is meant for a certain engine(s) like how this can be used for anything that uses the wolf3d engine.