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How to make a paper model from scratch.

Step 4Unfold

Unfold
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  • pepakuradesigner.jpg
  • hairbeast.jpg
Having saved your model we now switch to pepakura designer. Loading it up you are presented with a split view, one half showing the model in 3d and the other one showing what it is going to look like on the page.

Click the magic button "unfold" and most of the legwork is done for you - the 3d is crunched down into net shapes based on whole objects. Sometimes pepakura doesnt think the way we do so you can tweak the parts using the seam and flap tools to make it more logical. If there are any red lines shown on the 3d side then that means that the points arent aligned properly and there will be a seam on the part. The only way i know to jigger this is to go back into the 3d modelling software and re-plot that point and the vertexs linked to it.(annoying O_o)

You can also rotate and englarge the project to best fit an a4 peice. If the parts are going to be too small and fiddly at this scale you can always enlarge so it fits more than one piece of paper but aim not to have the parts straddling an edge.

Once you are all sorted with this you can add in textures (which i am a bit hopeless with) and finally move onto printing. If you are going to paint your toy then it is best to turn off the textures (in the "both windows" tab), leaving just the phite of the paper.

The Shareware version of pepakura designer does not allow you to save your projects, meaning that you have to unfold the model every time you want to print off a copy and the part and flap arrangement is different every time O_o. However there is a function that isnt locked that allows you to copy the 2d page view onto the clipboard, so you can paste it into a graphics program and save it that way. This is a "quick fix" solution as you can then further edit it in photoshop or whathaveyou but will have to go throught the intital steps if you want to make any major changes.

If you are wanting to use this program a lot i would suggest splashing out and buying a key. Its not much and its a way of saying thanks (and i am in no way endorsed by the makers of pepakura designer, i just have ethics every once in a while :p)
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Author:TangMu
A very hairy manchild studying illustration whilst playing around with as many different strange and intersting techniques and still trying to have a good time while i am at it (much to my tutors horr...
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