Step 5Get crafty
Apply glue/tape and start constructing, work with the larger parts first as you get hang with it and they are more forgiving. Having a toothpick on hand helps as you can use it to rech inside the model and push the flaps for a better bond.
What i havent done is mark where the different parts join together, but if you made this sucker on the computer, your bound to know where the bits fit. If it is bothering you, you can always add them in on the "saved" version in photoshop.
If its not perfect then all is not lost, it just has "character" or "charm" (both nice ways of saying it went a little tits up O_o)
You can also mod your toy outside of the computer. Add paint, sticky out bits (resisting the urge to use the word "flange" :p) or even bits of tech jiggery. I am planning on making a Mushmech with speakers integrated into it at some point. (see DA)
If you have the urge "to go bigger" then photocopy your plans onto acteate and blow them up with an OHP onto mountboard or something equally meaty. Jus make sure you have all the parts to the same scale (check with a ruler so you have the OHP the same distance away from the wall each time). This happened to me during A levels when i wanted to make a human(ish) sized gundam. (last pictures, plans by Mad Modeller Masamune (who i cant seem to find a link to a working site for)) Learn from my mistakes and use a gluegun for anything of that scale as tape fails after a while.
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