A finished work of art can be exchanged for many desirable things such as food, shelter, sex, fame and money (which in turn could be used to purchase food, shelter, sex and fame).
So, it is understandable that you might want to know how to make art.
In the steps that follow I will share the wealth of my knowledge.
Randy Sarafan is full of credentials. He is a virtual Fellow with the FAT (Free Art and Technology) Lab and was a Resident Artist in the R&D OpenLab at Eyebeam. His works have been in museums and galleries. For a number of years he has been the proud owner of an $80,000 art school education.
Remove these ads by
Signing UpStep 1: Justify your existence.
A breif history:
Western art has a rich history, arguably dating back to ancient Greece. Of course, since visual artists historically have toiled with their hands, Greeks viewed painters and sculptors as we would today view cabinet makers; skilled laborers. In an attempt to get laid more, eat better and party with the Popes, artists in the renaissance reinterpreted the role of visual artists in antiquity to elevate their position in society. From here, western visual art was kind of like a snowball rolling down a hill of loosely packed snow. In short, it started an avalanch of rationalism that eventually landed upon abstract expressionism (think of a canvas painted white with a slash in it). Three hours later, when we finally dug Jackson Pollock out from under ten feet of packed snow, he was somehow still alive, but very pale and slightly braindead. We now called him Andy Warhol. He, along with a number of other avalanch survivors, created postmodern art. This lead Marshal McLuhan to proclaim:
"Art is anything that you can get away with."
This will be our working definition of art.
I can attempt to justify this definition by going on and on about death of the grand narrative or by poorly paraphrasing "The Practice of Everyday Life," but I'm not going to.
Remember, our goal is not to justify our definition of art itself, but to justify our creative (or non-creative) efforts as art. This is easy to do because "Art is anything you can get away with."











































Visit Our Store »
Go Pro Today »




If you care, here is my outlook on the matter:
http://randywritesletters.com/051.html
There is so much crap about movie stars/starlets in the media it just recomments on the standard of the media. I would be suprised if this work was featured in any specialised art magazine, but hey im ok if im wrong
My goal is not to be in a specialized art magazine. I'm not making art for the "specialized art" world.
I rather my artwork be a one paragraph blurb between a small-town sex scandal, Hannah Montana and a cat chasing a bear up a tree, than in Artforum. I am not making art for Artforum and have no use for it.
If my goal for making art is to widely disseminate and exchange ideas, then I can do it myself on the internet and virally through "lower" forms of press that actually reach the audience I intend to find. Of course, the problem with stooping so low is this is not a sustainable way to survive (without quitting the day job), like you pointed out:
Lets not get precious here, we all know that any industry or activity has a standard way of progressing through the accepted channels
I think this is where you and I fundamentally differ. I have no desire to be part of the art "industry." The standard channel for art is pretty bleak and elitist. As an emerging artist, your only two real ways to make a living at is to cater to a bunch of rich collector twerps (through the gallery system) or rely on the generosity of corporate patrons (directly or through festivals). Clearly, there are rules that have to be followed if you want to play this game and it is not a fun game to play.
However, if as an artist, you assume that everything you produce is at a loss, then you are free to produce whatever you want, for whomever you want and display it where ever you want. Assuming that you are making art for the masses, this makes much more sense (as opposed to making art for the masses and then groveling at the feet of art patrons for a scrap of meat). I rather have notoriety in certain sections of popular culture than small circles of the art establishment because I feel this will ultimately be more valuable. Of course, the obvious shortcoming here is that no one has figured out how to efficiently monetize mass notoriety, where as, the art world, has already solved the problem of monetization. However, I think it is only a matter of time before this problem is effectively solved and the art world (and most "art") as we know it is rendered irrelevant.
Perhaps you can read this and say I don't fully practice what I preach... but this Instructable is nonetheless what I learned hanging projectors in snooty art galleries in NYC...
picksart
We have a "be nice" comment policy. Please be positive and constructive with your comments or risk being banned from our site.
We have a "be nice" comment policy. Please be positive and constructive with your comments or risk being banned from our site.
http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=386303306