Introduction: How to Make Normalmap

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Hello~~~~

Step 1: Download Alternativefull.

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After you download the MME AlternativeFull . Open the program located inside the folder.

Step 2: Adding Shading

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Now you have open the program , you need to add shading first.
Click the button that I hightlited. And then click shading_hint 

Step 3: Creating Normalmap

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   Now you have add shading , let's make normal map
Click the third tab and click the button that I highlited it.
 

Step 4: Choosing Normalmap

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 Pick the normalmap file (image) you want
For example : I pick DT Haku normalmap from game.

Step 5: Optional

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Now the one that have slider is to adjust the size of normalmap.
You don't have to use this unless if the normalmap isn't compatible with model

Now click (O) to export the fx

Step 6: Saving Fx File

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Save the fx file on place you want (or make new folder named "normalmap" so that you don't want to mess things up)

Step 7: File Normalmap

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Now the one that I circled is important to make normalmap works.
Do not delete the Alternativefull.fxsub thingy

Step 8: Applying Normalmap

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Now open model in MMD
Open mme and subset the model
In the pic , i want to apply normalmap on her sleeve.

Step 9: Apply Normalmap

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Now apply fx file on part.

Step 10: Tadaa!

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There you have it~ Normalmap on her sleeve

Step 11: Optional

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You can also apply softshadow on normalmap. 

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