How to make your fortune at cards

How to make your fortune at cards
Round where we live Get Rich Quick Schemes are so popular that they're just called GRQs. The trouble is, that most GRQs have almost zero chance of success. To make money you have to do a bit of work, to get rich quick, you need to rob a bank, win the Lottery, or marry into it (I am reliably told) and you know what the odds are against you being able to pull of any of those tricks.

So how does an honest guy or gal, who hasn't found an heiress or a sugar daddy and can't face doing five to ten in the joint, make their fortune. Well this instructable shows, how with a little bit of ingenuity and a tiny amount of work, you can make your own card game up and sell lots of packs of it to make big money. It's not that difficult, and sell a million packs and BINGO, before you know it, you'll be a mutimillionaire and despite the odds of that being slim, they are million's of times better than the odds of getting hitched with the ex-Mrs McCartney or pulling off a successful bank heist.

And if you doubt me, well I've done it and so I know what to do and what not to do and you can see the result of my labours (and what could be similar to yours) at dadcando - Plop Trumps. This instructable might just be the thing that sets you off down a path of a successful entrepreneur... I think there's room for a few more millionaires, don't you?

All you will need is:

  • An idea
  • Some start up cash, can be as little at $40, but more is better, up to $20,000
  • Good blagging skills
  • Digital camera
  • Some design skills (but not much)
  • Computer drawing package and photograph manipulation applications
  • About 3 to 6 months
  • Courage
 
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Step 1Have the idea

Have the idea
Three little words... have the idea... probably the biggest stumbling block that you're going to have to overcome.

But it's not as hard as you might think, given that one of the world's greatest inventors, Edison said: "Genius is one percent inspiration and ninety-nine percent perspiration", and he was the guy that came up with the light bulb, which as we all know has been very useful as the universal signal for "having an idea" amongst other things, so it's simple maths, if the idea is only 1 percent of the problem, then coming up with the idea shouldn't take long. Ideas are all around you, it's picking the right one that counts.

If you want to make a new card game, play loads of different card games. Ask people that you play with what they like about the particular game you are playing, and what they don't like about it. Ask your friends, ask kids, ask your kids (if you have them. Listen to what people say and think about it. When I was trying to come up with a new game to sell on dadcando, I originally had the idea to make a new type of Trumps game and because Top Trumps is famous in the UK, I was going to call mine Pop Trumps and make it about famous dads. I was talking to my kids about it and they said it was a bit lame. The 11 year old said,
"Why don't you call it Plop Trumps and make it about poo."
And there it was, a brilliant idea thrown out by the creative mind of a child.

Plop Trumps is perfect as an idea because it has what experts call the Anchor and the Twist. Niche, funky products (and in fact most new products) work when they are recognisable but at the same time do something clever or new. People like what they know, but they need a new spin on it to be really excited. In the UK, and perhaps a few other countries, everyone knows Trump card games and the leading brand is Top Trumps, so a parody of that brand and the whole genre is bound to be fun and interesting, especially if it tackles a fascinating subject that is vaguely taboo.

So there we have it, simple, recognisable but different... recognising the idea was the key, it will be the same for you.

Ideas can come at any time and in all shapes and sizes and can strike you at any time, here's a picture of me having an idea for a new board game called "Capsize" where you have to get round the course capsizing as many times as possible in what looks like perfect conditions. (All new ideas should be ecologically friendly ones).

It pays to have a small notebook at hand to write ideas down, so that you can capture them. The act of writing them down makes it easier to process and move on to the next idea, or build on that one, rather than having to keep remembering the first idea.

NOTE of CAUTION:

Be careful though of ideas that only you think are brilliant but nobody else does.

You'd be surprised how many people design a new product that only they and a handful of others actually want or need. Sometimes budding entrepreneurs spend thousands and end up selling only one or two products. It is difficult, because truly revolutionary products and games have no real precedent and so it can prove very difficult to accurately gauge the potential success of a product. One way to do this is to consider other similar things that people like and buy and think of the reasons why they buy them. If your idea fits with these then it has a better chance than one that doesn't.

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61 comments
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Jul 13, 2010. 7:42 PMIAMKNEXFREEK says:
your a sick man.
Jul 14, 2010. 5:35 AMIAMKNEXFREEK says:
actually im sorry for what i said. i meant a sick idea for top trumps. childish... i dont know, im a kid right now, but i dont think about feces...
May 2, 2010. 11:17 AMJayefuu says:
Can't believe I only just saw this. We should have gotten you involved in the instructables top trumps! (It's not too late if you can think of anything to do to help out)

http://www.instructables.com/id/Instructables-Top-Trumps/
Apr 30, 2010. 3:13 PMKnexFreek says:
 what a sick and weird idea for top trumps. couldnt think of anything better, or do you just love feces?
Sep 12, 2009. 3:01 AMLowney says:
The chances of winning the lottery (excluding the bonus ball) is 1 in 40,000,000 The chances of dying on the spot in the next hour add up to 1 in 9,000,000 So the funny thing is that if you were holding your lottery ticket in front of the TV 1 hour before the numbers were drawn you would be more likely to die before the results rather than have the winning numbers!
Apr 12, 2009. 5:53 PMrjrollins says:
I went on website I think it's very groovy but do you think konami would publish a card game,and konami is the company tht makes yu-gi-oh cards
Feb 25, 2009. 5:19 PMTheMoonMaster says:
What program did you use to design the cards?
Feb 25, 2009. 6:18 AMDEC-CCTV-Tracy says:
a nice picture, i like it
Dec 23, 2008. 3:37 PMAnarchistAsian says:
ooohhh... it's pooo!!
Oct 20, 2008. 1:27 PMfarmerben says:
poooooooooo
Nov 29, 2008. 1:47 PMfwjs28 says:
indubedibly
Nov 29, 2008. 1:06 PMteapotking says:
to quote chris from family guy: "brown is the colour of poo!"
Nov 25, 2008. 2:10 AMsourcery says:
Hello, cool idea! May I ask what company you used to creating the cards, or rather if there IS a company specializing in making card games or if you just used any print shop? Thanks, /Kristian
Oct 19, 2008. 6:13 AMpunky859 says:
yo i wus reading ur thingy and i got a great idea myself ...since i live in ireland and good skateboards are hard 2 come by and you cant get a board that suits ur style im makin my own boards at less dan 1/2 da price jus mail me the wooden bit and a picture ov the design you want and itl be made in less dan a week
Sep 28, 2008. 5:47 PMinsanitystrike says:
This seems like something an adolescent or immature teenager would come up with not an adult. I like it! (too bad I'm not allowed to buy stuff off the web) : (
Oct 14, 2008. 9:11 PMinsanitystrike says:
I could, or I could put something else (ie, PS3, X-box 360) ha!
Sep 25, 2008. 9:24 PMcassowary says:
Have you ever seen a cassowary poo? Endangered North Queensland bird that is vector to many rainforst trees. Fast digestive system....awesome results.
Sep 26, 2008. 10:09 PMGrey_Wolfe says:
Could do Plop 2 as an add in. Can be a complete game in itself, or can be shuffled in with plop trump original for a doubly fun game of poo identifying, lol.
Sep 27, 2008. 3:03 PMcassowary says:
If you would like to preview cassowary poo...go to www.austrop.org.au/archives/regen2004.html or Google up cassowary poo and its under Austrop about five items down. It actually looks better on the road so will have to try and get a snap of some there. Regards, Dale
Sep 26, 2008. 12:52 AMcassowary says:
Will do..have to warn you that some items such as Quandong seeds are incompletely digested but this adds to the rich fabric of texture. Hope the neighbours aren't watching while I photograph. Cassowary
Sep 26, 2008. 10:09 PMMfmalive says:
Thats a cool idea and takes a lot of courage. With cards you can also bet with your friends..haha take a look at this..really cool bet

Win a wine glass betWin a wine glass bet
Sep 24, 2008. 10:35 AMGrey_Wolfe says:
Excellent idea, thanks for passing it on.

One question, though.

What are blagging skills? lol
Sep 26, 2008. 1:14 AMGrey_Wolfe says:
Cool. Nice to learn something new. I had a friend who studied cockney for a character he played in our theater troope. He never used that term though. Thanks for the honest answer. I actually thought it was a typo for blog, as I know some folks have used blogs as means to spreadthe word about themselves or their product/ideas.
Sep 26, 2008. 10:07 PMGrey_Wolfe says:
I didn't figure you were, by the way you referred to it. But I still appreciate the ethnic knowledge. Always like to learn things about other people and their cultures/beliefs. It makes the world seem more real to me. Even if it is just a bit of slang. lol
Sep 24, 2008. 2:30 PMAndyGadget says:
What a brilliant idea. My two boys like the Top Trumps games, but this novel twist will give them that extra bit of kudos. Poo is always fascinating! (Pack on order.)
Sep 26, 2008. 10:40 AMAndyGadget says:
. . . and safely received. Many thanks - the boys love it.
How about a *SUPER DELUXE* version with a scratch 'n' sniff feature ;¬)
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Author:KaptinScarlet(dadcando)
Eldest of five, son of two doctors, 10 years in Graphic Design and marketing, then retrained as a Biomedical Materials Engineer, don't ask me why, I think it was because I had always wanted to design ...
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