How to manufacture your own designer toy or start a new small business

 by bryanbrutherford
Contest WinnerFeatured
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      I want to start with full disclosure. I am a trained and practicing industrial designer. I have spent the last 15 years deeply immersed in both traditional and cutting edge visualization and prototyping tools. This particular project was possible because of all that i have learned and the tools i have access to through professional relationships. However, because of this amazing time we are living in most of these tools are becoming easier and easier to get access to.

     This is my first Instructable, I am primarily interested in sharing my process because i had a lot of fun with it and also want to encourage more making. A second less intrinsic reason for posting is to enter the "make it real challenge". Although i have access to some amazing tools my personal projects are always limited by the boundaries of my professional relationship. Having unmitigated access to certain technologies would give me complete freedom to pursue projects of unparalleled absurdity.

   So, in a step by step personal diary format i present to you the Ice Scream Man or The Birth of Brutherford Industries.
 
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Step 1: Content

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I have a long history of goofing off and generating images, models and sometimes even products with the express purpose of making people laugh.  In august of 2011 i worked up a digital doodle and shared it on my blog which i thought maybe 8 people even knew about.

The model started with some basic volume created in Solidworks, I prefer to start most of my digital modeling in a program like Solidworks because as far as 3-d modeling goes it is my native language and really helps me understand the scale i'm working in.

Once i have a basic form and proportion i am happy with i'll transition to another more freeform type modeling program.
In this case that program is actually called Sensable Freeform. This program is operated by a haptic sculpting device that  allows you to "feel" your model and provides for a much more sculptural manipulation of your digital file.
You'll see the progression from step 1 which was a fairly controlled geometry through step 5 where i was pushing and pulling the model in to a more organic shape.

Initially i was only interested in a rendering and not an actual physical output, but once i decided to bring the product in to the real world the model made one more trip back in to Solidworks for some engineering details since i wanted to make the base and cone in two parts that had to fit together well.



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danm_daniel says: Feb 15, 2013. 11:38 AM
legit. respect.
lbutcher1 says: Jan 17, 2013. 1:00 PM
Would you happen to know the names of some of the service bureaus you've mentioned before in a comment off hand? Sorry, this is new territory for me
bryanbrutherford (author) in reply to lbutcher1Jan 17, 2013. 3:12 PM
empire prototypes in Mass. or you can upload your model to shapeways.com end buy from there.
willrandship says: Mar 25, 2012. 6:34 PM
For the non-commercially-linked: Buy a makerbot or build a reprap.
Miss_Chievous666 in reply to willrandshipNov 10, 2012. 11:09 AM
how much does a 3d printer cost?
willrandship in reply to Miss_Chievous666Nov 10, 2012. 5:35 PM
Depends on the printer. They can range anywhere from $300 upwards, but don't count on finding one below $600.
bryanbrutherford (author) in reply to willrandshipMar 26, 2012. 6:33 AM
I'm not knocking either of those options,. They are both fantastic tools, But if you need a higher quality output, can't justify the expense vs. volume or just don't want to learn a new tool but would like to be able to use it there are also plenty of service bureaus out there that will print your models for a reasonable fee in a wide variety of processes.

Barrettkg says: May 3, 2012. 10:16 AM
I'm in love with the ingenuity, the drive and the whole story behind that handsome devil. Well done guys.
Idea for you though: How hard would it be if you instead casted wax and made candles. In my mind, wax is cheaper so you might be able to reduce the cost on the candle models and depending on the difficulty, add the scent of the icecream they represent.
Once again, beautiful execution start to finish
bryanbrutherford (author) in reply to BarrettkgMay 3, 2012. 1:50 PM
Thanks for the compliments.

YellowBlu Co. says: Apr 3, 2012. 10:17 AM
It looks awesome, but what can I do with these? I might considering buying one, but it's too expensive for me.... What's it made out of. Anyways, Nice work. It would be awesome if we can eat it... OMG, CAN WE?!?! That would be cool. How big is it? Sorry for asking so many questions. By the way, I checked out your blog, and I really like it. Are you selling the knuckles APPROVED stamp? I would buy one of those.
patman01 says: Mar 22, 2012. 9:12 AM
how much would it cost for you to do a 3D "spider tracer" for me that i can have 3D printed :)
Li Sashay in reply to patman01Mar 31, 2012. 8:08 PM
Have you tried Shapeways, they do 3D printing inexpensively.
patman01 in reply to Li SashayMar 31, 2012. 9:15 PM
hi! i am familiar with shapeways. i actually have access to an Objet 3D printer. unfortunately, i don't have the talent to design a 3D model hehe. but thanks for the suggestion.
bryanbrutherford (author) in reply to patman01Mar 22, 2012. 12:17 PM
sorry, i don't think that's a job for me.
Arleatir says: Mar 28, 2012. 1:03 PM
That's a realy inspiring story, thanks a lot for sharing.
bryanbrutherford (author) in reply to ArleatirMar 29, 2012. 4:45 AM
Thank you.
foreverdisturbed says: Mar 23, 2012. 8:19 PM
Very Cool Product and I like how you explain the making of a toy from begining to end and everything in between.
Beanbob223 says: Mar 23, 2012. 9:29 AM
I have to sayquite hard to make
jtraub01 says: Mar 22, 2012. 11:17 AM
I am 50% complete in bringing a product online. Great ible!

I like the packaging solution! Very nice. Can you share how you were able to get your products in retail locations?

Thank you,

Jim
bryanbrutherford (author) in reply to jtraub01Mar 22, 2012. 12:14 PM
I'm both proud and a bit embarrassed to say that i have done little to directly initiate my retail partnerships. Once i started sharing images on instagram and twitter people started coming to me. I knew i wanted to move product through wholesale channels so i developed a wholesale model very early on and had it ready when people asked.
EtchdUnltd in reply to bryanbrutherfordMar 23, 2012. 8:22 AM
Dude, you'll get there. Soon people will come to you. Your stuff is definitely hot and people go crazy for it. Email me if you want to talk about, I have kind of been doing similar things for myself and while working at Pale Horse Design. Keep up the badass work!
becomingthebeast says: Mar 22, 2012. 7:23 AM
L O L !!!!

XD

...I bet nobody has commented 'cause nobody found this funny XD
bryanbrutherford (author) in reply to becomingthebeastMar 23, 2012. 7:09 AM
yeah... i'm not sure whether it's good or bad that no one is commenting on it.

clearly... i think it's hilarious
oneprimalscream says: Mar 22, 2012. 2:27 PM
Wow, this is incredible! I loved reading/seeing your process (I've always wondered about how to make my own molds/forms) and seeing the final product. Where are they available for purchase? I founded and run the Visalia Zombie Ball & Crawl in my city every year and these would make wonderful additions to the prizes.
bryanbrutherford (author) in reply to oneprimalscreamMar 23, 2012. 7:01 AM
Thanks!!! they would make awesome prizes.

They are available on my website www.brutherford.com

glitterboy says: Mar 22, 2012. 12:32 PM
hi, very nice table, but i don't know, it feels kinda..shallow, but been a entusiast of toys myself find this very useful
On the other side, someone knows if there is a instructable about vinyl toys production or processes?
Congrats and good luck
bryanbrutherford (author) in reply to glitterboyMar 22, 2012. 1:13 PM
shallow in content?
or
shallow in that it's an expenssive plastic knick knack?

glitterboy in reply to bryanbrutherfordMar 22, 2012. 5:01 PM
i don´t mean any disrespect, it´s very informative and well estructured, but maybe was hoping a more "in deep" immersion on this "adult" toys subject.
Maybe it´s a little contradictory that i am willing to spend $50-75 in a resin scale model figure, but i´m more than dubitous about one of this art toys...(not in this case, i think this is cool) . and i´ve seen some of this pieces to go far above $200-250
Perhaps in the blooming of the 3d print technology its a plus to put some human touch in the production
again congratulations, great job!
robbied says: Mar 22, 2012. 3:10 PM
That is a really cool 'blog' style instructable of how events unfolded. Love the photography too, it's got me interested in websearching to find one, as I have one of those left-of-centre humours.
porcupinemamma says: Mar 22, 2012. 7:03 AM
Although I can't follow along, (I'm a technophobe-lol) I think your invention is very cool. Thanks for posting your Instructable. Hope you post many more :0)
bryanbrutherford (author) in reply to porcupinemammaMar 22, 2012. 12:20 PM
thanks, i've already posted another and i'm working on a couple more.
Li Sashay says: Mar 22, 2012. 8:06 AM
This is awesome! I voted for you. Best of luck.
bryanbrutherford (author) in reply to Li SashayMar 22, 2012. 12:19 PM
thanks!!!
pastprimitive says: Mar 18, 2012. 11:50 PM
I am confused about the price point $50-$75 per seems extremely high. Who is your target market? I mean great if they are flying off the shelf. Are you targeting more of a artistic/design niche market? I am curious what your margins are, just confused, no disrespect meant.
patman01 in reply to pastprimitiveMar 22, 2012. 9:11 AM
no, he's correct. these things do sell at that price range and even higher (some in the thousands if custom made or limited). i'd say $60 is the average price for the common vinyl toys and you pay around $150 to $200 if custom painted by an artist.
Xyver in reply to pastprimitiveMar 19, 2012. 1:33 AM
I'm pretty confused too.... It's a plastic knick-knack as far as I can tell.

But hey, if you're making money and people are buying your 50-75$ knick knacks, then who's complaining?
pastprimitive in reply to XyverMar 21, 2012. 7:11 AM
I agree.
bryanbrutherford (author) in reply to XyverMar 21, 2012. 6:37 AM
No worries, this product definitely falls in to a niche collector market. If you're not familiar with the designer/collector/urban vinyl world, a good place to start is KidRobot.

I grew up around expensive ceramic figurines, painted porcelain plates and strange crystal butterflies. Maybe plastic is the Lenox of the new generation?

I certainly have a very comfortable margin in my retail pricing but an important detail to note is that i'd prefer to sell more pieces wholesale. Wholesale partnerships with established retailers will give me broader exposure and lend credibility as a relatively new name in this market. While i've been collecting for 20 years and working as a professional designer for over 10 this is my first independently branded piece. On top of that it's a lot less work for me to ship large orders to a retailer than shipping single orders all over the place. I set my wholesale pricing at the minimum price where i was comfortable moving the product, that scales up to the retail cost based on a long standing model that I wasn't really trying to buck with my initial launch.

Aside from some fancy machines i am still basically a 1 man show, i am designing, sculpting, prototyping, sourcing, producing, doing secondary cleanup, signing and numbering, packing, marketing, dealing with all the support accounts (visa, amex, web services, printers, shippers, etc.) processing orders, shipping and customer service. If i broke down my margin on these pieces and looked at it as an hourly wage, I'd quit tomorrow. That is without considering the equipment i purchased to start the project or any overhead for rent or utilities.

Collectors are buying exclusivity and art, in this case i am both the artist and manufacturer. In my current situation the only projects that make even a little bit of financial sense are those of small volume <1000 pieces with high margin. Ultimately it would be fantastic if i could expand my capabilities and my Brand in a way that would help bring the cost down and volume up. Right now it is what it is and i completely understand the shock at my pricing if you're unfamiliar with the market.
pastprimitive in reply to bryanbrutherfordMar 21, 2012. 7:25 AM
Thanks for the answer. I was unaware of the market (obviously). I suppose it's a reflection of my own cheapness perhaps. What your doing makes a lot more sense. I am in a similar situation with the business my wife and I own. It's rough to wear all the hats, but you do what you have to do to get things rolling. We are constantly having to figure out how we can keep our overhead down without effecting quality, and still make enough money to be happy with the margins.  It's a familiar song your playing for us.

I spent a portion of my university education in industrial design, unfortunately I had to drop out because of medical bills from our first child.  But loved the time for what I did learn, and has been a big help in my product design.

Anyway really great that you are taking it all on.  And I wish you the best of luck with your endeavor.  I am sure it will work out well for you.  Sorry if my previous comment came off sounding snooty.  

You should check out my instructable about how I built some manufacturing machines.  Maybe you'll find some inspiration to help streamline your process even more. or at the very least may be interesting.

Also I really liked the design of your website.  Very nice.
bryanbrutherford (author) in reply to pastprimitiveMar 21, 2012. 9:19 AM
No worries, your comment was valid and i have no problem addressing it. If more people were willing to listen to the answers they might understand why we (the united states) are in the position we are regarding manufacturing. We stopped caring and understanding process and focus only on product. Clearly the discussion is much larger than that but i think you understand what i am saying.

I have already seen your instructable (and voted for it), i think it's fantastic. Beyond being a good example of how to automate or make something real, it is an excellent example of using these tools (3-d printers, cnc machines, laser cutters, etc.) that have become fetishized as a product as part of a process to create another tool that is part of another process... was that too rambling? did it make sense?

aside from my own personal toy factory, i get to spend a lot of time in larger more traditional factories. I am obsessed with automation and efficiencies and have had a lot of opportunities to design machinery and systems to ad efficiency to production unfortunately those are not exclusively my personal work so i can not share them here.

That whole mindset definitely lent to the Ice Scream Man project, if i hadn't been able to think of the entire process as a system i'm not sure it would have ever made it past a prototype.

Thanks for the compliments on the site, the graphics were done by my good friend David  http://www.davidayllon.com/
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