I have a long history of goofing off and generating images, models and sometimes even products with the express purpose of making people laugh. In august of 2011 i worked up a digital doodle and shared it on my blog
which i thought maybe 8 people even knew about.
The model started with some basic volume created in Solidworks
, I prefer to start most of my digital modeling in a program like Solidworks because as far as 3-d modeling goes it is my native language and really helps me understand the scale i'm working in.
Once i have a basic form and proportion i am happy with i'll transition to another more freeform type modeling program.
In this case that program is actually called Sensable Freeform
. This program is operated by a haptic sculpting device that allows you to "feel" your model and provides for a much more sculptural manipulation of your digital file.
You'll see the progression from step 1 which was a fairly controlled geometry through step 5 where i was pushing and pulling the model in to a more organic shape.
Initially i was only interested in a rendering and not an actual physical output, but once i decided to bring the product in to the real world the model made one more trip back in to Solidworks for some engineering details since i wanted to make the base and cone in two parts that had to fit together well.